balls of steel
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balls of steel
tarantulas are completely broken
Where does the screen shots save to? I can't find them xD
How can I make the script do, if "Monster name here" switch weapon on the fermor hills script?
I can post it tomorrow... today im at work
If you want just post what creature and weapon
This script will switch between two different weapons. If monsterName is on screen it will equip switchWeapon , else it will equip originalWeapon.Code:local monsterName = "Snake" -- Monster to trigger weapon equip
local originalWeapon = "Axe" -- Weapon to use when Monster NOT on screen
local switchWeapon = "Machete" -- Weapon to use when Monster IS on screen
Module.New('monster-on-screen-weapon', function(modSwitchWeapon)
if (Creature(monsterName):isOnScreen()) and (Self.Weapon().id ~= Item.GetID(switchWeapon)) then
Self.Equip(Item.GetID(switchWeapon), "weapon")
else
if (Self.Weapon().id ~= Item.GetID(originalWeapon)) then
Self.Equip(Item.GetID(originalWeapon), "weapon")
end
end
modSwitchWeapon:Delay(3000,5000)
end)