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@Hawkeye, It's useless for some people, but it's a feature that I didn't see in any other bot.
And I know that there's some another things better to do and to improve, like optmize cavebot tools and more.
But it's just suggestions :D
@Gordo, I'm afraid not. There's a couple thing that need to be improve and added in the system.
We need to wait until the ext update to see what @DarkstaR have in mind. I hope that be an advanced cavebot (looting, walker and targeting) system.
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This bot has the most potential to grow, I'll keep it in mind and if it turns out to be good on cavebot, and with scripting part then I will be a scripter for this comunnity fosho !
Cheers,
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Loot could be generated when the monster spawns or dies. Why are we going to start an argument, just assuming we know how Cip coded it?
And many of these features will be added in, just going to take time.
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Good to know, @DarkstaR, me and the most people here are ansious to see what are you bringing on!
Another thing that I thought, could you add a hotkey that activate all the features that we configure, like enable cavebot, enable targeting, enable looting?
It's kinda boring click in 'enable' all the time when we load our configurations saved.
My internet downs a lot and everytime I reload my configurations, I need to open EACH feature and click on enable. Would be helpful if have a button that activate these features or something else.