Another suggestion from me, if you run out of pots, dont spam them? As I've realised but goes into a stupid mode and misses labels etc and it can easily die.
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Another suggestion from me, if you run out of pots, dont spam them? As I've realised but goes into a stupid mode and misses labels etc and it can easily die.
Not sure if already in suggestions or something, but we really need a UseItemWIthSpot/id. For example we are unable to use rust-removers in-backpack, refill firewalker boots, or anything that require an item usage onto the other one inside the backpack.
/Stusse
Map.UseItemWithItem, using an item on the floor with another item on the floor, i'm sure there are other uses for this but most notably the RookGuard quest which you need this to put out the fire
Updated
Ability to read npc measasges? 'NPC Proxy' is needed to use bank transfers and make some quests.
Advanced Injector - run x Tibias, inject XB to multiple clients and run scripts on each client (like WindTools)
Yea, I use it in all of my scripts (except those where I can't edit main script - if you know what I mean :D)
Could I suggest Self.Stand(x,y,z) or Self.MoveTo(x,y,z). For example,
lua code:
if Map.IsTileWalkable(11, 22, 3) then
Self.Stand(11, 22, 3)
else Self.MoveTo(44, 55, 3)
end
Thanks,
O4T
maybe less time if going up/down ladders and stairs?
it really takes long time.. for example when i bot on venore shadowthorn it's all ladders and stairs .. it would be nice to move faster :)
Improved Special Areas - Done in Apophis
Improvements to Settings/Scripts Loading - Coming in Apophis
Self.Ping() - Coming in Apophis
'Use item with another item in backpack' function - Coming in Apophis
Eat Food - do not eat food inpz - Comign in Apophis
You should really put rejected shit in a different list, it's confusing all in one place.
NPCs Proxy can be safely marked as apophis also. The list in my last post I just did in like 8 minutes :P
gimme date or i'll rape little kids
@DarkstaR What about "navigation"? We login into a server(adress), and you can see everyone on your minimap etc thats logged in on that server.
Also this could contain a combo bot for everyone on that server. (yes this idea I stole from magebot/windbot) but it would add the war dimension to xenobot)!
Also this "navigation" Could be used to make Team hunt scripts (think about walls or hellspawns for ek+ druid). Insted of creating a text file or sending private messages to activate certain events, like that EK starts luring, or that you go and refill because on low supply. This Message could be send to the server you're logged into and this will force the refill.
Is this function ever gonna be added, or you dont see any use in this, or a higher probabillity to get banned?
Reverse walker and VIP alarm wont happen any time soon
@Nakuu
I think the looter with X value would be easyer to add for darkstar if we would just be able to add a label to each Item we wanna loot (kinda like with the priority of targeting).
So for example
Gold coin = Very low
Dragon Shield = Medium
Dragon Scale Mail = High
Golden Boots = Very high
And then you can set the looter to when it should loot like for example, Loot last but Loot first if value is "Medium" Or higher
Market Helper? Function to sell/buy x id item on market for y price
"[APOPHIS] Eat Food - do not eat food in PZ. It might interrupt the depositer and cause it to fail deposit some items"
@DarkstaR
Unsure how this works, as I have not tried Apophis, but is it possible to have either:
1. the bot only eats 1 piece of food as your character becomes 0% full
OR
2. An option that allows us to maintain full or what I asked in 1?
This would save on using up all of our own food if the monsters we are hunting drop food. Especially helpful in lower lvl scripts, but also helpful in higher lvl scripts as well, as bot wont be running to edron to buy mushrooms as often.
Thanks,
O4T
when can we start using browse field for skinning dusting looting picking dropping etc...ing......? also doesn't the recently unskinnable stakeable corplse have a different item id for the first ten seconds? so tell the module to just wait on screen til the item id changes to the skinnable one, or more advanced to go kill a bunch within a minute then return to skin them all on one pass, without waypoints,(not impossible but unpractical) instead of chopping at it every second...... i found the first one under the community scripts for and i changed it to only carve icecubes from the ground as this can be done immediately and also to pick up rares that get thrown on the ground when cap is full as well as gold..... I can hunt vampires in a tomb and wrote a different one that is able to skin above 90% of them successfully, as long as they aren't stacked....
I was trying to get the speed manual looting lua to use the same indexes to pickup those items from the ground if found on screen on top, so that way i set all my regular looting items to ground, and when my cap gets low the looter.lua breaks and the regular looter puts the rares on the ground. and so that way there is lots less rares getting lost due to capacity and i thought it was comp
or moving lets say a Dragon Lord's corpse to on top of the fire
Self.MoveItemInBrowseField(5908, index, pasenumber, destination {item id ,i tem id2})
Self.UseItemInBrowseField(5908, index, pagenumber, {corpse id, corpse id2}) yeah i sound dumb here but it was the best way to describe it in my overtired state at the moment.....
but also for use with looking on screen for all surrounding fields that are of 9 square radius, and thusly not having to move a space to skin stake a corpse that is direcly underneath your sqm,
and howbout a simple thing that resizes the container sizes to the smallest they can go like redbot did,
instead of :minimize() :resize(howmanyrowsdoyouwannasee) or pixels or some denomination from the smallest.....
im sorry i will have to edit this post later on my girlfriend is sick so i have to go take care of the wife and kids so i apologize for the sloppyness
Is it possible to create a script or anything, which link two clients togehter? So, when i play two palas, both going the same way together - atk same creatures - leave when one is out of supplies etc... just lilke a "teamhunt"
Would be pretty cool if this could come true ! :)
1) This probably has been said before but, Shooter.Start() and Shooter.Stop() are really necessary with the new magic shooter
2) low priority but, i think it would be awesome if we(scripters) could create our own panels like the self healer or magic shooter; to put our configurations in there, it would make for a very visual appealing and easier configuration
no :X, what i meant is the actual ingame tibia-like pop up panels that darkstar made so we can configure his modules like the self healer, magic shooter, etc, or even those that open in the channel down below(looter, targeting): the ability to make our own :)
and btw, you should add to the alarm suggestion to be able to choose our filename.wav in the sounds folder, like Alarm.New("my alarm", filename.wav)
ok this is irritating and fucking annoying but i'm sure its easy as hell to fix, the time it takes for xeno to check for supplies, basically if xeno was a person, this is how he acts when he is on a check label:
Each step is a second IRL
Label recognized
lets read it, hmm, ok
lets check if the conditions said are true false
ok they are true, where to go
ok lets go east
east
actually moves at this point.
Old way :
Check - solution
go
Sorry for being mad, but im mad cause I'm mad xdddddd
I don't see any difference tbh. It even works slightly faster than before.
Create DepositList based on loot list, using the same indexes and ignoring gold coins (maybe webapp)
Updated.
I don't see how it'll be useful since it's scripter's job to do that and it takes like 5 mins anyway. If you are lazy you can use those sites: http://neobot-scripts.com/SelfDepositItems_creator.php and http://neobot-scripts.com/xenobot_lootlist_creator.php
Updated
- CPU Saver
- Deposit function needs some improvements (maybe can do it together with ReachDepot function suggested earlier)
- Hotkeys chooser
I don't know if someone proposed it but I would want to have a market automation. Auto selling/buying items to the market would significantly improved my workflow. Most time I spent in tibia is managing items through market.
"Instead of loading settings from another file allow us to add multiple panels of same name but with different 'id'. XenoBot could even load each panel on Settings Load and simply add lua function like 'selectPanel(name, id)' to allow us change settings whenever we want. You could also allow users to switch between settings (ie. in Healing module) which will make scripter's life way eaiser while creating low-level scripts for multiple vocations"
I agree with Nakuu especially this part, +1 !! @DarkstaR
I would like to see a simple change to the walker window, similar to how you can double click on labels to modify them let us do that to everything else including nodes/stands.