Going to add a checker for it in next update.
Anyone got feedback on the oramond fury script? How close does it get to the 1kk advertised on say a level 400+?
Hey guys,
If anyone tried to download one of my scripts yesterday or today, there was an issue that made the website unable to send any files.
The problem is fixed for now.
Sorry for any inconveniences.
P.S. Planning to release some new scripts on Monday and finish the rest of NAVI scripts tests.
Hey Jontor. Just bought your Fire dojo script. It's running pretty well so far. I did have a few questions though. I noticed by default that it buys 100 SD's. But it seems it uses these for the primary amount of damage. Im a 187 ED with ML 82. If I disable those will he just use spells and ava's? What would you suggest?
Also, the pathing while hunting does some strange things. My character was running 5 at once with no issues, but all of a sudden just stopped against a wall and let them surround him. One other instance he had 5 on him and then went into a dead end area and trapped himself. Do you think you could take a look? Thanks!!
Thanks for the feedback.
Using SD as a primary attack is a XenoBot fault.
The magic shooter is a bit bugged, but you'd be fine disabling SD's, there is 'Exori Moe Ico' set for single targets by default. Not sure if you're using the mana restorer, but keeping it at 90% and lowering the in-game Mana potion usage to 50% could help too. ( Yes, it will use Ava's after disabling SD )
Stopping against the wall is also not much I can do ( will try to set the special areas a bit different and PM you after the change ), there's 'Elastic Targeting' enabled that makes the character keep distance from multiple monsters at the same time - receiving less damage, but it can rarely fail to find a correct path and just stop. You could disable it for now ( it's in Targeting panel, in-game ) and I'll try to change the special areas tommorow.
@Jontor How u made script to lure mobs to special area ? :d
If you're asking about single monsters ( a thing I call 'Place lure' ), then that's a simple Module.
First it's looking if there's a monster targeted, then if that's a monster to lure.
Next it's finding a closest node between two labels, inserting a temporary label and going to that label.
Nothing really amazing, having some safe checks too.
Didn't upload anything for a while, so I've decided to change it.
Made a thread layout update aswell, so the tables are a bit more clean.
( If I missed any refund on a script I made free with this update, please let me know )
New Scripts
Knight:
- [40+] Yalahar Magicians
- [60+] Barbarian Camp
- [70+] Yalahar Zombies
Paladin:
- [8+] Ankrahmun Larvas West
- [35+] Yalahar Magicians
- [50+] Yalahar Dragons
- [100+] Lower Spike -1
- [110+] Drillworms East
- [150+] Lower Spike -2
- [150+] War Golems Lake
- Pick N Shovel Mine is now a free script
- Drunken Fellow Mine is now a free script
- Splintered Stone Mine is now a free script
Sorcerer:
- [8+] Ankrahmun Larvas West
- [35+] Yalahar Magicians
- [50+] Yalahar Dragons
- [50+] Folda Water Elementals
Druid:
- [13+] Ankrahmun Larvas West
- [35+] Yalahar Magicians
- [50+] Yalahar Dragons
- [50+] Folda Water Elementals
Library update including various fixes & improvements, navi scripts etc. ( will post a small changelog ) will be later, this or next week.
Hello, is the EK Vengoth Castle West and East working?
Edit: Also, its actually needed the full blood brother quest? Or just access to the casttle?