He hasn't even said the title of the book so how would you know, before it's even published, what you will be trying to gain from it?
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@DarkstaR How is this coming man? I'm really interested on a release date. If I'm not mistaken it was supposed to be this month? Details my good fellow. I would love to snatch a copy.
I've been really busy and the writing schedule got changed, I should be complete in April of 2015. I just finished writing Chapter 8 (probably the hardest one in the book). There's 13 chapters total, and I should have 9 and 10 finished by the 4th on January. Then it back to work and I'm slowing down again.
We hope to have the book on shelves for Defcon.
New excerpt, just wrote it 5 mins ago:
Quote:
Everything you've learned so far – tools of the trade, reverse engineering, and process puppeteering – has been in sight of one goal: creating bots for games. At the end of the day, bots are just kits that contain dozens of creatively engineered tools to manipulate, improve, and interact with computer games. Each of these tools is the algorithmic offspring of a carefully crafted clash between reverse engineering, memory manipulation, and code injection. In this part of the book, you will learn about different algorithms, patterns, and features that are commonly found in bots. By the end of the section, you will have an intricate understanding of how bots work.
"We hope"?
Who's we? xd
Cant wait, do you know if it will be available in digital copy? As I doubt it will be sold or shipped cheap to the UK.
I'm excited ngl.
Just a future warning, after your target audience (being the botting community) has read this book, you might have some competition! :P