I think its 266 characters, not sure though.
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Just curious, what was the issue with the old pathfinder? I know you have said a lot of people were complaining about it but I never really had any "major" issues, if I'm honest I thought the last pathfinder was better than the one we are using now. I know your looking into the issues so I wont bother posting my concerns plus most of them have been raised by other users anyway. Would it not be easier to just switch back to the old pathfinder?
I can't bot... walker always stop,looter don't pick all loots!!!!
Please fix it!
I'm not fixing shit. Fucking live with it retard.
I've asked all of you to give me scripts and tell me where to go and I get fucking ignored. How can I fix it when it works fine for me? Want the shit fixed you gotta give me what I need and not just bitch like retards.
i think that what are you telling, is not helping us... calling all people retards etc :/ you should make one special thread and take care about ur customers before you lose all becouse of ignoring people... You don't even try to fix anything i see it like that, look i posted a really big bug and wrote all about it in bugs selection, you ignored it. Maybe buy 1-2 old PC's and test bot on them, not only on ur PC. that's all thanks, i hope you take care about the walker and targeting...
@DarkstaR
Fair enough your frustrated but so are other people. Being abusive and aggressive is a bad road to take for anyone, thats all im saying
The problem is we don't know for sure what is causing the problem. We have a new Pathfinder, a new Walker, a 2 new Tibia versions. That's 3 things that could be broken or poorly interacting and I can't be sure which once is the problem since people refuse to give me scripts. "I cannot release my script, is paid." Well, bitch, if I can't fix it your script will be fucking useless, so just give it to me so I can fix it.
I Respect what you do dude, I know I couldn't do it. I cant speak for anyone else but my scripts are working, It does not stick or anything else (well occasionally). It just acts stupid, for example walks between 2 squares like its confused or takes a long way from one node to another instead of going straight to it. Compared to your old system it does not want to stay on the path that the waypoints are supposed to take it. Im using Jakob Miller's OF script right now and it gets confused, same with my own ones so its not a script specific thing for me, like I said i dont know about anyone else, but as far as I'm concerned, its working, just not as well as previous versions, thats all.
Dark you seem mad sir.
Let me try to help some.
Things I have personally noticed.
Increased lag in "node" points.
Missed loot. (This only happens if the monster drops quite a few items at once to be looted.)
The walker sometimes skips over bodies, and then walks a waypoint and comes back. (Set to loot first), This ust to happen alot, and was fixed a few patches ago.
Scripts i've been testing on are my own zombies script located in the forums here.
Also i've been hitting errors in my Yalahar elves script, (The loot bug occurs here most).
Those are the only two scripts I have used sense the last update.
Otherwise I can't think of any other problems.
So @DarkstaR Whats the best way to help you replicate these problems?
-Ungo.
EDIT: A few hours after writing this noticed another bug.. which may be the main complaint here.
Best way to put it is the walker does not want to diagonally move, so instead repeatedly moves forward and back instead of moving into the diagonal spot. This only happens when the diagonal move is the closest / most logical place for the bot to move. So this seems like it would be hard to replicate. Begs the question, during the recode did you make it so the bot moves diagonal "less" ?
explain me how put a script in a private message and I will send it to mister frustrated darkstar XD
Here is my Hidden lizard script in zao! Start script next bank and click next label "bank" !!! 1ª Problem - Bot start walking and killing some monster in respaw but after few kills just stop walking and stuck ( but not walking stuck alarm,it just stacks and don't give alarm... i think it's a bug in looting because if you click in moster it loots and start walking again. 2ª Problem - Looting is fucking slow ... and many times miss the loot !! That's it !! Thx dark!!! Script:
http://speedy.sh/MZJ8K/RP-Hidden-Lizards.xbst
http://speedy.sh/faURt/Hidden-Lizards-Pally-Backup.lua
http://speedy.sh/7TgSP/Hidden-lizard-stuff.lua
http://speedy.sh/hsjC6/Hidden-lizard-by-viniss.lua
http://speedy.sh/WJbYm/Drop-all-Vials.lua
http://speedy.sh/w2Gaf/BpOpener-HiddenLizard2.lua
http://speedy.sh/4eRT7/BpOpener-HiddenLizard.lua Run all scripts and test! Thx
@all
For those who do not want to post the scripts here, simply host your scripts in a download server and send the link via private message to @DarkstaR.
@DarkstaR Script description says 120+ RP/Mage
I've made quite a few changes to the Looter and Pathfinder since this update. Some of the changes came before I was able to replicate the bugs but I've tried after the changes were implemented and it seems like it's fine. A release will be sometime today or tomorrow when I'm done making some tweaks.
I had some problems today at Zao Dragons, I'll upload a picture.
In the middle you can see that some not walkable squares and seen as walkable.
http://img651.imageshack.us/img651/1584/blockk.jpg
Uploaded with ImageShack.us
Your best option would be to make a thread in the bug report section.
I suggest going back to that same spot, turn on the "Look IDs" function, and get the ID for that tile, so @DarkstaR can fix it :)
I don't know if it's only me, but since this update I'm having a lot of troubles with the Walker, as it gets "Walker Stuck" each 5 minutes on different scripts and different locations everytime. What I do to make it walk by the correct way is just moving one sqm then it catches the following step. Do you know what happen?