Ive found a few keywords in Gematrian so I'm gonna go test them on the Knightmare NPC see what happens.
Edit; Scratch that, can only be seen during Aniversary time.
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Ive found a few keywords in Gematrian so I'm gonna go test them on the Knightmare NPC see what happens.
Edit; Scratch that, can only be seen during Aniversary time.
Unless it has nothing to do with solving the numbers, bonelord set = 2 extra eyes on head + shield = 5 eyes all up, then maybe try talking to the npc. o:
Just throwing possibility's out there.
I had to make this account just to give you all some advice from someone that spent a long time looking at this mystery. There is nothing to the Beholder language.
I'm a player from way back. I started the same month Amera was created. Both myself and my friend were heavy Tibia players for many years. I even created my own exploit software before there was many widely available (floor spy, training bot, etc.). My friend even modified the sprite file to make "hidden" object like pick and rope holes more noticeable.
When I started getting bored with the game, I began really looking at finding secrets and mysteries including the beholder language. Back in the day there was like a 100 page forum topic on World of Tibia about this, in fact some of those post have been mentioned here already. Fact of the matter, there is nothing to this language or quest. If there was, then it would have already been found out and leaked on the Internet. This is not new. This quest is over 10 years old and no one has yet to figure it out or show proof that they have. And yes, if it had been the person that figured it out would have been blabbing about it.
Why am I so sure there is nothing to this? Barring that this is an unfinished decade old quest, here is why:
1. Most people think it has something to do with the beholder eyes and blinking. That was a good theory up until CipSoft changed the number of eyes that Beholders had. It was six, but they changed it to five. Assuming this was due to legal pressure because of copyright infringement. So if the language had something to do with six eyes, then that would make this language "unsolvable" after the change to five eyes unless they changed the in-game books, which did not happen. Side note: back in the day there were just beholders. Now there are several different types of them.
2. The game was hacked and code stolen years ago and there was nothing in it about the beholder language. Someone has already posted the NPC file here and figured out it did not contain anything about about the beholder language or quest. Of course I'm assuming that CipSoft hasn't added anything to it since then. However....
3. CipSoft has a history of not removing old quests or adding quests/locations to the game that are not finished. If this were a real quest, why did they remove it? I mean, knowing a little history about the company and the game, this sounds like the perfect quest - very hard and takes a dedicated player to figure out. If it has been added since, then something around it (books, NPCs, locations) should have changed. But since that area went through a revamp years ago, that has been looked at and nothing turned up.
4. I keep seeing people post about Knightmare saying that there was still plenty of secrets in Tibia.... that interview is over a decade old. I'm not 100% sure, and I really don't care to look it up, but when he made that claim I don't think Darama had even been created. And I believe that was said before Tibia was hacked. In fact, there were several areas and mystery/secret theories that people were working on when CipSoft made an update to the game that changed the whole area. That makes it apparent that there was nothing secretive to find in the first place. Don't get me wrong, back in the day Tibia had some nice little secrets about it, in fact I discovered the "secret" path between Thais and Kaz dwarf mines way before it become common knowledge. But I'm 99% confident that of all the old content Tibia still has left, all the secrets and mysteries have been discovered.
5. One number can not equal one word. There are too many words and too few numbers. In the books, the numbers are in no logical grouping and there fore it's hard to distinguish if "11" is 1 or 11.
I, as well as thousands of other players over the years, have used exploitation apps and nothing has been found. There have been dozens, if not hundreds, of smarter people than myself that could not figure out the "code" to the language. Some how I find that hard to believe that a older game like this could stump so many people for so long.
This is the one thing that is always said, in some flavor, that I wont agree with. It's not hard to stump people for a long time over something sensible. Lets say this:
Dog = fish
Fish = Cat
Cat = Nipple
Nipple = Dog
The = Boob
Ate = Vag
A = Keyboard
Which = A
Licked = Ate
Boob fish vag keyboard cat, a vag keyboard nipple, a ate keyboard nipple.
Without a cipher, no one could ever figure that shit out. It's not a test of time or logic, its simply impossible. Yet it is still something that, with the right tools, can be done.
I giggled.
07:48 Me [81]: 0
07:48 A Wrinkled Beholder: Go and wash your eyes for using this obscene number!
Nvm scratch that theory.
Checked out what you were trying to figure out, noticed the 4 digit number towards the end that probably caused you to change your mind.
Figured I'd try some stuff anyways, summed all the groups, every sum was below 26 so I tried replacing them with their alphabetical equivalent (A=1, B=2, ...). Nothing, not even possible that it's jumbled because there is too few vowels. Also tried converting these sums from decimal to ascii, nothing. Still interesting. @DarkstaR can you post the NPC file for the Beholder NPC?
Of course... only 999 would result in a number over 26 so this is almost definitely a dead end.Code:561 145 727 857 261 185 764 364 672 435 345 275 619 288 9521 973
12 10 16 20 20 9 14 14 17 12 12 14 16 18 17* 19
L J P T T I N N Q L L N P R Q* S
536 467 249 684 756 199 684 798 895 219 727 816 751 216 485 611 451 919 911 836 468 895 219 911 865 128
14 17 15 18 18 19 16 24 22 12 16 15 13 9 17 8 10 19 11 17 18 22 12 11 19 11
N Q O R R S P X V L P O M I Q H J S K Q R V L K S K