Originally Posted by
kylelanguini
I'm having an error with your "treasure island" zombie script. It doesn't say any errors but it just loops the starting stages without withdrawing treasure maps from my 4th dp slot, it also does the same thing when I already have 2 treasure maps in my main bp.
-- [[ SETTINGS ]] --
Config.Vocation = 'knight'
Config.Backpacks = {
['1. Supplies'] = 'Purple Backpack',
['2. Stackables'] = 'Green Backpack',
['3. Rares'] = 'Blue Backpack',
['4. Gold'] = 'Golden Backpack'
}
Config.ResetBackpacks = true -- reset all backpacks instead of just gold
Config.Potions = {
{ name = 'mana potion', max = 200, min = 50 },
{ name = 'strong health potion', max = 50, min = 20 }
}
Config.Options = {
['Sell-Items'] = true
}
Config.Sell = {
['zombie-rares'] = { 3269, 3351 },
['zombie-stacks'] = { 9659, 10291 }
}
Config.Cap = 50
Config.Money = {
Extra = 1500,
Round = 1000
}
Config.SoftBoots = {
Enabled = false,
PercentEquip = 60,
PercentDequip = 99,
Normal = 3079
}
Config.RefillMana = {
Enabled = false,
Range = 5
}
Config.DropVials = {
Enabled = true,
Cap = 100,
Slots = 3
}
Config.Reconnect = true
Config.Stamina = {
Enabled = true,
Hours = 20,
Xlog = true
}
Config.Screenshot = {
Level = true
}
Config.Chat = {
Enabled = true
}
Config.Withdraw = {
{ name = 'brown mushroom', amount = 50, from = 2, to = 0, enabled = true }, -- From 3rd depot slot, to main backpack
{ name = 'treasure map', amount = 2, from = 2, to = 0, enabled = true } -- From 4th depot slot, to main backpack
}
Config.Equip = {
['ring'] = { enabled = false, name = 'life ring', reason = 'in-spawn', count = 0, list = {'Zombie'} }
}
Config.DropItems = {
{ name = 'gold coin', cap = 50, amount = 100, enabled = false }
}
Config.HUD = {
enabled = true,
hideList = false,
icons = false,
file = '[75+ EK] Treasure Island Zombies'
}
Config.HasteRefill = {
Enabled = false,
Spell = 'utani hur'
}
-- [[ ADVANCED SETTINGS ]] --
Config.SortItems = {
{ name = 'mana potion', index = 1 },
{ name = 'strong health potion', index = 1 }
}
Config.LureMode = {
Enabled = false,
Monsters = {'Zombie', 'Pirate Corsair', 'Pirate Cutthroat', 'PIrate Marauder', 'Pirate Skeleton', 'Skeleton', 'Blood Crab', 'Ghoul', 'Scorpion', 'Larva', 'Scarab', 'Tortoise', 'Crypt Shambler'},
Count = 2,
Distance = 1
}
Config.Shooter = {
{ enabled = false, spell = 'exori gran', count = 4, mana = 340, minhp = 10, maxhp = 100, creatures = 'zombie' },
{ enabled = false, spell = 'exori min', count = 3, mana = 200, minhp = 0, maxhp = 100, creatures = 'zombie' },
{ enabled = true, spell = 'exori', count = 4, mana = 150, minhp = 0, maxhp = 100, creatures = 'zombie,ghoul' },
{ enabled = true, spell = 'exori ico', count = 1, mana = 40, minhp = 0, maxhp = 100, creatures = 'zombie' },
{ enabled = false, spell = 'exori hur', count = 1, mana = 40, minhp = 0, maxhp = 100, creatures = 'zombie' }
}