I'm not sure if this post is still alive but, here we go:
> Add a HUD to see the current waypoints;
> Waypoints have numbers (like waypoints ids);
> Set/get Settings through the bot;
> Change stances Function.
Printable View
I'm not sure if this post is still alive but, here we go:
> Add a HUD to see the current waypoints;
> Waypoints have numbers (like waypoints ids);
> Set/get Settings through the bot;
> Change stances Function.
A way to "hide" the client as you can in TibiaAuto, making it possible to play for example csgo and other games while botting without getting debugged
My suggestion is to increase anti-ks function. Bot keeps on attacking the same monsters than other player even with this function set on. It is just not all the time.
in "Advanced Waypoins" add
Self.OpenDoor(x,y,z) - north, south, west, east or current position
in "Alarms" add
Playes Skull - if my char get skull play a alarm (I know it has the "safe mode" but sometimes fails)
Player Idle - sometimes the character stop walking when is hunting.. (this option must only work if the "Walker" is enabled and that for you to choose the time that the player is idle)
ps: it is not walker stuck!!
in "Targeting" or "Looter" add
Auto Generate Loot List - when you add a monster in Targeting, automatically appears in the item list in Looter.
There is script on forum that you can use for generating loot list
Also doors are opened if you use function use leaver
-- Add to core? :)
backpack_ids ={
[2854] = true,
[2865] = true,
[2866] = true,
[2867] = true,
[2868] = true,
[2869] = true,
[2870] = true,
[2871] = true,
[2872] = true,
[5926] = true,
[5949] = true,
[7342] = true,
[8860] = true,
[9601] = true,
[9602] = true,
[9604] = true,
[9605] = true,
[10202] = true,
[10324] = true,
[10326] = true,
[10327] = true,
[10346] = true,
[14248] = true,
[14249] = true,
[16099] = true,
[16100] = true,
[21295] = true
}
function Container.CloseAll()
for i = 0, 40 do
Container(i):Close()
end
end
function Container:OpenAll()
self = type(self) == 'table' and self or Container.New(self)
for spot = 0, self:ItemCount()-1 do
if backpack_ids[self:GetItemData(spot).id] then
self:UseItem(spot, false)
wait(400)
Container.GetLast():Minimize()
end
end
end
Hello