v8.0
Zerg will now stack more trash if a fire/energy/poison field is used on them
Added more floor change IDs (ladders, stairs)
MCs will now loot bodies taking item IDs/Names from itemsToTakeFromBodies in config.
If MC does not have enough cap or bp space will throw to leader. After body is looted MC will msg leader with
a list of items picked up
- lootbodies on
- lootbodies off
Added ability to trigger Dynamic Wall Traps automatically when a specific player walks on a 'trigger' square
- trap 1 add trigger - Will add a trigger on the spot you are standing on
- trap trigger on/off - Stop/Start watching for players to stand on trigger (On by default in config)
- trap trigger add PLAYER - if this player steps on any trigger spots for ALL traps, the corresponding trap will activate
- trap trigger remove PLAYER - Remove previously added player