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Thread: [Update] XenoBot v3.2.1 [Protocol 10.01]

  1. #1
    XenoBot Developer DarkstaR's Avatar
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    [Update] XenoBot v3.2.1 [Protocol 10.01]

    This update brings 10.01 compatibility and implements some features which take advantage of the 10.00 update. It also introduces a new network layer. Please note that while the new network layer should be transparent, it may still have some small bugs and they should be reported in this thread.

    Changelog:
    Code:
    v3.2.1
    Added 10.01 compatibility.
    Added missing furniture ID's to the pathfinder.
    Modified Targeting to only consider wild creatures, ignoring NPCs, players, and player summons.
    Improved summoner detection using the new summon icon.
    Improved the following Scripter functions to be completely accurate:
    	Creature:isPlayer()
    	Creature:isNpc()
    	Creature:isMonster()
    Added the following member functions to the creature class:
    	Creature:isSummon() --all summons
    	Creature:isSelfSummon() --summons with a green icon (self owned)
    	Creature:isStrangeSummon() --summons with a red icon
    	Creature:isMother() --mother slimes and blobs
    Re-coded the entire network layer from scratch.


    For download and operation instructions, refer back to this thread:
    http://forums.xenobot.net/showthread.php?19

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    Senior Member Xeromex's Avatar
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    FIRST LOLOLO
    OnT: Thanks, fast as always, but Ibot was faster :c

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    Lifetime Subscriber Stusse's Avatar
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    Sweet!

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    Senior Member Xeromex's Avatar
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    Quote Originally Posted by Stusse View Post
    Sweet! first agaim
    NOT THIS TIME BRO

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    Senior Member Bollo's Avatar
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    Omg I check website and its 1min after release!!

    Cheers

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    sweeeeet!

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    Senior Member Neant's Avatar
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    Awesome

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    Lifetime Subscriber Nostrax's Avatar
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    Eighth.

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    Senior Member Swaghetti's Avatar
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    Appreciated, keep up the good work Nick.

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    I LOVE YOU <3 nohomo

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