
I noticed that the Xenobot doesn't keep walking when you click on the map or the ground some where of where to run when the bot has to heal you from being attacked. This is a huge problem for the healing part of the Xenobot because if you can't click some where for the character to run and let the bot worry about healing, then you stop moving so bot heals you then by that time, other players have you trapped or almost trapped.
I was running away from several random pkers while I was hunting, I had bot set up to heal me and mana me when I had it set to do so and noticed my character would stop moving when the bot had to use mana potion or healing potion. This ALMOST got be trapped and killed as I don't carry many health potions when hunting as I use Mana to hunt with.
Any way to fix so the bot doesn't interrupt the walking when it's to heal the character or mana fill?
If the bot stops character from walking because it has to mana or heal, it makes the bots healing system completely useless because your walking stops.
If adjusted to my suggestion, I really hope it doesn't give any extra bot detection.
One more suggestion, any way to make the bot no so frigidity when trying to stay diagonal to monsters you have it set as? I notice before that it was smooth to stay diagonal hunting monsters on bot, but some reason, recently it has been very odd and noticeable to botting as a player not botting wouldn't be moving all weird squares attacking a monster trying to stay diagonal to it.
Thank you for your time, I hope to hear back soon from a moderator!
