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Thread: Darashia Wyrms

  1. #1
    XenoBot Scripts Developer Joshwa534's Avatar
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    Darashia Wyrms

    Town: Darashia
    Level: 150+
    Type: Moneymaker

    Download this script from the Get Scripts window once logged into Tibia.

    Use this thread to ask questions or report bugs for this script.

  2. #2

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    I'm having issues with this script constantly wanting to go back to darashia to resupply when I have 500~700 mana pots. What info can I give you about it? Logs, config and whatnot.

  3. #3
    draadloos's Avatar
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    Quote Originally Posted by arthurviolence View Post
    I'm having issues with this script constantly wanting to go back to darashia to resupply when I have 500~700 mana pots. What info can I give you about it? Logs, config and whatnot.
    Config would be good. Also check if its not resupplting because of food, rings and/or amulets.
    Nope, Nothing.

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    I believe the problem was capacity, I did not fully read the config file and didn't notice that there was a capacity configuration there. Thank you for the quick response and sorry for the trouble.

  5. #5
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by arthurviolence View Post
    I believe the problem was capacity, I did not fully read the config file and didn't notice that there was a capacity configuration there. Thank you for the quick response and sorry for the trouble.
    Thanks for the info,
    @Syntax will be looking into the issue this week but as you probably know, its Thanksgiving here in USA and most of us are out of town on holidays with family this week. We'll probably have time to sit down this coming Friday or Saturday and find the issue.

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    few problems , looting creeps while traped in quest room thats mean more traps , 2nd problem while runing after red hp wyrm, bot always changing position

  7. #7
    kendinal's Avatar
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    Hey there,

    This script is kinda of good, just noticed some small things:
    1.) If the char is trapped by demon skeletons/ghouls and an invisible stalker, he tries to go trough the stalker and wont use any avalanches.
    2.) Is it possible to turn of the looter, while you are in the quest room? It just leads to traps.
    3.) When he leaves the wyrm cave and goes trough the Quest room standing in the experience gate door and if there's a monster on the left side he won't go diagonal to the north-west, he just stands there and wait until someone kill it.

    srry for my english
    You never fail until you stop trying.
    Albert Einstein

    Searching a Sponsor! Got 90+ Mage and serveral Knights.

  8. #8
    XenoBot Scripts Developer Syntax's Avatar
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    Quote Originally Posted by hary90xx View Post
    few problems , looting creeps while traped in quest room thats mean more traps , 2nd problem while runing after red hp wyrm, bot always changing position
    @Joshwa534 will take a look at that soon and see if something can be tweaked.

    Quote Originally Posted by kendinal View Post
    Hey there,

    This script is kinda of good, just noticed some small things:
    1.) If the char is trapped by demon skeletons/ghouls and an invisible stalker, he tries to go trough the stalker and wont use any avalanches.
    2.) Is it possible to turn of the looter, while you are in the quest room? It just leads to traps.
    3.) When he leaves the wyrm cave and goes trough the Quest room standing in the experience gate door and if there's a monster on the left side he won't go diagonal to the north-west, he just stands there and wait until someone kill it.

    srry for my english
    1. We had a feature that detected and shot invisible creatures, it's currently removed.
    I'll be adding an improved version back in the next day or so.

    2 & 3. @Joshwa534 will have to take a look at these to see if it's practical to fix.
    If it's viable we might be able to special area (looter only) off that room so you don't walk to loot.

  9. #9
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by hary90xx View Post
    few problems , looting creeps while traped in quest room thats mean more traps , 2nd problem while runing after red hp wyrm, bot always changing position
    Quote Originally Posted by kendinal View Post
    Hey there,

    This script is kinda of good, just noticed some small things:
    1.) If the char is trapped by demon skeletons/ghouls and an invisible stalker, he tries to go trough the stalker and wont use any avalanches.
    2.) Is it possible to turn of the looter, while you are in the quest room? It just leads to traps.
    3.) When he leaves the wyrm cave and goes trough the Quest room standing in the experience gate door and if there's a monster on the left side he won't go diagonal to the north-west, he just stands there and wait until someone kill it.

    srry for my english
    All the above issues are patched and will be released in our next update.
    I'll try to remember to post here again when the update is released.
    May or may not be today, it is pending a few other things being coded first.

  10. #10

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    Hello guys, something I'm trying to understand, the soft boots configuration states that the character will start using soft-boots when below X%;

    I got it set up to 90, but the bot never takes the soft boots off.

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