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Thread: Setting new waypoints on a existing one

  1. #1

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    Setting new waypoints on a existing one

    Hey, i need help with setting up new waypoints (and 1 or 2 checkpoints) for a EK. I already have a done and working script, all i need now i to add another spawn nearby, but then i have to delete all the other existing waypoints which i rather not wanna delete. my question is: How do i set up new Waypoints for this already existing route?

    Thanks!

  2. #2
    Moderator Elvang's Avatar
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    Quote Originally Posted by pajaam View Post
    Hey, i need help with setting up new waypoints (and 1 or 2 checkpoints) for a EK. I already have a done and working script, all i need now i to add another spawn nearby, but then i have to delete all the other existing waypoints which i rather not wanna delete. my question is: How do i set up new Waypoints for this already existing route?

    Thanks!
    Open the .xbst in a text editor like sublime or notepad++ and copy the waypoints out of it.

  3. #3
    Lifetime Subscriber Kociii's Avatar
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    Go to the "place" where you wanna put the nodes in a new script. Save it as like "AJfgasjf" and then open it with a editing program like Notepad, Notepad++ or Sublime. Then you copy those two rodes of waypoints and paste them to the script you wanna have them in.



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    Moderator Elvang's Avatar
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    Quote Originally Posted by Kociii View Post
    Go to the "place" where you wanna put the nodes in a new script. Save it as like "AJfgasjf" and then open it with a editing program like Notepad, Notepad++ or Sublime. Then you copy those two rodes of waypoints and paste them to the script you wanna have them in.
    xD beat you to it.

  5. #5
    Lifetime Subscriber Kociii's Avatar
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    Quote Originally Posted by Elvang View Post
    xD beat you to it.
    Yeah bitch <3



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  6. #6

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    Alright guys, i gotcha, thanks for the help!

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