XenoBot Forums - Powered by vBulletin

User Tag List

Results 1 to 3 of 3

Thread: Anti-idle improvement

  1. #1

    Join Date
    Jun 2015
    Posts
    72
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Anti-idle improvement

    I think this deserves a function improvement. It's a little strange you stop to buy something in the NPC and your character is shifting. I think this feature should work only when necessary (when your character is without any action for a few minutes).
    And besides the creation of the antiIdle.Stop(), antiIdle.Start()

  2. #2
    Moderator Elvang's Avatar
    Join Date
    Dec 2010
    Location
    B.C. Canada
    Posts
    1,365
    Mentioned
    104 Post(s)
    Tagged
    1 Thread(s)
    Quote Originally Posted by brindeds View Post
    I think this deserves a function improvement. It's a little strange you stop to buy something in the NPC and your character is shifting. I think this feature should work only when necessary (when your character is without any action for a few minutes).
    And besides the creation of the antiIdle.Stop(), antiIdle.Start()
    Why is anti idle on in the first place when you're buying something from the NPC?

  3. #3

    Join Date
    Jun 2015
    Posts
    72
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I made a runemaker script, so it's on. When you go in the NPC buy BlankRunes. Taking the suggestion I gave I think he should just move to one side and not for everyone xD.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •