
Originally Posted by
Gluben
Some sort of delay or wait like in the first script(the one in my first post). Is that possible?
More important healing first, hp is in % and you can actually run it in the same lua as that spells shooter
Code:
local hSpells = {
{spell = "exura vita", hp = 50},
{spell = "exura gran", hp = 70}
}
Module.New("", function()
local percentHp = (getSelfHealth() / getSelfMaxHealth()) * 100
for i = 1, #hSpells do
if (percentHp <= hSpells[i].hp) then
if (Self.GetSpellCooldown(hSpells[i].spell) == 0) then
Self.Say(hSpells[i].spell)
end
end
end
end)