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Thread: Xenomap Development

  1. #1
    XenoBot Scripts Developer Syntax's Avatar
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    Xenomap Development

    Check here for the bleeding edge version: http://lualand.net/map
    This is where I upload my tests so it may be broken/unstable/etc sometimes.



    Current Features:
    • Npc/Monster spawns
    • Multi-Floor Support
    • XBST File Uploading/Reading/Saving
    • XBST/Position linking
    • Automatic URL updating (HTML5 browsers only!)
    • Waypoint sidebar list
    • Embedding XenoMap on the forums
    • Members System
    • Group/Moderator System


    Features to come:
    • Pathfinding/Minimap/Walkable tile overlay
    • Signature generator for .xbst download distribution with info in the picture
    • User submitted locations
    • NPC Shop list/Monster Stats
    • Search location/npc/monster/.xbst
    • Popular .XBST list/Ratings System
    • Sidebar drag&drop reordering/clean template


    Bugs:
    • 'Fix' remember me login
    Last edited by Syntax; 04-21-2012 at 02:14 AM.

  2. #2
    Lifetime Subscriber blakw's Avatar
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    Nice work!

  3. #3
    XenoBot Scripts Developer Syntax's Avatar
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    Optimized the movement. Loading is still slow.

  4. #4
    Mega's Avatar
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    you are blowing barriers man

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    Damn, thats a masterpiece for me! Thank you

  6. #6
    Sor Jack's Avatar
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    Dude, are you from this world?
    You are surprising me at each post you make.
    You could moderate or get a special rank/name since your work is really amazing for the Xeno Community.

    Holy shit.
    "I do not sympathize with you, and have no more patience to pretend that I do."

    - // -

    Are you from Brazil? Join Brasilian Brothers Group. Click in the fan bar above.
    - // -
    /+/ Vasco da Gama /+/

  7. #7
    XenoBot Scripts Developer Syntax's Avatar
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    updated map markers to work with IE and other previously unsupported browsers.
    optimized loading time slightly.

  8. #8
    Lifetime Subscriber Pixels's Avatar
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    Omg, Fucking good job! Love you xd

  9. #9
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    you completely removed the buttons for stand and node waypoints :,( I saw yesterday you added label too. Been checking the site everyday since you posted the link in chat. Great work it should remove the need to make a map system in the bot. Have you figured out a good way to update the maps or are you going to leave them as is?

  10. #10
    XenoBot Scripts Developer Syntax's Avatar
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    Quote Originally Posted by soul4soul View Post
    you completely removed the buttons for stand and node waypoints :,( I saw yesterday you added label too. Been checking the site everyday since you posted the link in chat. Great work it should remove the need to make a map system in the bot. Have you figured out a good way to update the maps or are you going to leave them as is?
    I will still add waypoints, just took the buttons out for now. I'll probably find a way to update but for now (for a long while) I will leave it as is.

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