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Thread: [Update] XenoBot v2.8.5 [9.71]

  1. #131
    Lifetime Subscriber Ungoliant's Avatar
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    Seems like the wrong place for this @Angel101, try the scammer section of the trade forums.

    Please don't distract dark from getting the update out asap.

  2. #132
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    I'm sorry if you think it's the wrong section, but anywhere I see him post I will most certainly be chiming in. No reason anyone else should be scammed by him, and no reason anyone should be offended by me pointing it out.

  3. #133

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    @DarkstaR
    I have not read posts before but i noticed that bot is missing bodies when step diagonal to them, it happens mostly under water (sunken, sea serpents). Also bot is still not moving across special areas while its set to walk on fire and walk on furnitures and we need to use mapclicks, so we cant still bot on demons becouse of this ugly fire elementals shooting fire fields(i know, it was reported many times )
    Next thing is that if u have wpt next to hole or stairs and u are using mapclicks then bot is falling down/going up very often.
    If Pos Z is 7 then i cant see what is under me when i use xray so its still possible to make someone red skull if he is using exori with xray checker. I heard that elfbot had same issue but idk why, can u explain me why? I am really curious

    Now some proposals
    1. Can u add something like setPlayerDetectedAlarmEnabled(true/false)? Its really anyoying when i hear everytime when my char is reffiling "player detected" alarm. Its ok if someone is botting 1acc but it makes u angry when u are botting 12 or more accs.
    2. Can u add atleast one more spell to targetting? I know, its possible by lua file, but i caught my char 10-15 times (last time 2 days ago) running around the spawn using wand only, becouse lua get bugged, even reloading script was not helping, i had to restart files. 10-15 times in 3 months(cuz i started to use lua targetting 3 months ago) is veeeeeery rare, but still adding more spells to targetting should make this safe bot even more safe than it is now

  4. #134

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    Quote Originally Posted by Spectrus View Post
    None of these are needed. All are possible with scripts. Check the forums.
    who are you to say what things arent need it, i need i am a college student who need to do work and sleep i am not in my computer all day i would be nice just to be asleep and hear low cap so i can go deposit and go back to sleep you self centered mother fucker

  5. #135
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    Quote Originally Posted by kubax36 View Post
    @DarkstaR
    Also bot is still not moving across special areas while its set to walk on fire and walk on furnitures and we need to use mapclicks, so we cant still bot on demons becouse of this ugly fire elementals shooting fire fields(i know, it was reported many times )
    ahh nice piece of information I didnt know disabling walk on fire/furnitures made special areas work.

    Quote Originally Posted by kubax36 View Post
    @DarkstaR
    If Pos Z is 7 then i cant see what is under me when i use xray so its still possible to make someone red skull if he is using exori with xray checker. I heard that elfbot had same issue but idk why, can u explain me why? I am really curious
    The server doesnt send information about underground floors if your on ground 7 and higher(above ground). Since you dont get the information you can use xray.

    Quote Originally Posted by kubax36 View Post
    @DarkstaR
    Now some proposals
    1. Can u add something like setPlayerDetectedAlarmEnabled(true/false)? Its really anyoying when i hear everytime when my char is reffiling "player detected" alarm. Its ok if someone is botting 1acc but it makes u angry when u are botting 12 or more accs.
    being able to set ALL options like this would be great. In the mean time you can use the crappy loadSettings() which requires you to have 2 xbst files.

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