Code:
elseif label == "Depot" then
setWalkerEnabled(false)
Self.ReachDepot()
Self.DepositItems({"wand of starstorm", 1}, {"energy soil", 0}, {"berserk potion", 0}, {"small amethyst", 0}, {"great health potion", 0})
wait(500, 900)
Self.WithdrawItems(2, {"small enchanted amethyst", 0, 20})
if Self.ItemCount(678) < 20 then
gotoLabel("Depot")