XenoBot Forums - Powered by vBulletin

User Tag List

Results 1 to 10 of 32

Thread: Tile/Node Randomizer

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Lifetime Subscriber levra7's Avatar
    Join Date
    Dec 2011
    Location
    Daytona Beach, FL
    Posts
    80
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Tile/Node Randomizer

    Well I've noticed that when botting that obviously it always follows the same waypoints, obviously since you added that node, but what if you could add a randomizer. Something like I select this node to be walked on and it will step on a tile within the radius of that one next time so that your path of walking isnt so repetative. A couple of people have called me out on botting because they saw me follow the same path.

    Like this crappy drawing

    - = pathway
    [x] = node slected

    Original Node
    --------------[x] Same pathway always followed

    Randomized node

    ----------
    ............ [x]-------- Randomized pathway within the 8 tile radius of where your node is.
    Last edited by levra7; 08-25-2013 at 02:28 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •