Considering that making a LUA to minimize BP's needs very little skill, I doubt you have even tried. It really is not that difficult.

What is so hard about this?

lua code:

GoldBp = "red backpack"

Self.OpenMainBackpack(true)
wait(750,1000)
Container.GetFirst():OpenChildren(GoldBp)
wait(300,800)
Container.GetByName(GoldBp):Minimize()
wait(200,400)