v8.0
Zerg will now stack more trash if a fire/energy/poison field is used on them

Added more floor change IDs (ladders, stairs)

MCs will now loot bodies taking item IDs/Names from itemsToTakeFromBodies in config.
If MC does not have enough cap or bp space will throw to leader. After body is looted MC will msg leader with
a list of items picked up
  • lootbodies on
  • lootbodies off


Added ability to trigger Dynamic Wall Traps automatically when a specific player walks on a 'trigger' square
  • trap 1 add trigger - Will add a trigger on the spot you are standing on
  • trap trigger on/off - Stop/Start watching for players to stand on trigger (On by default in config)
  • trap trigger add PLAYER - if this player steps on any trigger spots for ALL traps, the corresponding trap will activate
  • trap trigger remove PLAYER - Remove previously added player