Code:function getMother() for i = CREATURES_LOW, CREATURES_HIGH do local c = Creature.New(i) if c:Name() == "Slime" and c:HealthPercent() <= 75 then return c end end end local mother = getMother() local me = Creature.GetByID(Self.ID()) Module.New('slime-trainer', function(module) if mother:isAlive() and me:HealthPercent() <= 80 then mother:Attack() module:Pause() end end)