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Thread: [Update] XenoBot v3.0.5

  1. #1
    XenoBot Developer DarkstaR's Avatar
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    [Update] XenoBot v3.0.5

    This update fixes some critical bugs, improves behavior for many functions, and adds the Map.MoveItem() and Self.UseBed() functions to the Scripter.

    Changelog:
    Code:
    v3.0.5
    Added the "Use on Self" option to the Looter.
    Added Map.MoveItem() to the Scripter.
    	Parameters
    		xfrom: source x coordinate of the item.
    		yfrom: source y coordinate of the item.
    		xto: destination x coordinate of the item.
    		yto: destination y coordinate of the item.
    		count: (Optional) If the item is stackable, the amount to move (defaults to all).
    	Returns: 1 if success, 0 if failure.
    	Notes: Can only move items on the same floor.
    	Usage: Map.MoveItem(source.x, source.y, dest.x, dest.y, 100)
    Added Self.UseBed() to the Scripter.
    	Parameters
    		x, y, z: the location of the bed.
    		mode: the offline training mode to select. Acceptable inputs are:
    			TRAINING_SWORD
    			TRAINING_AXE
    			TRAINING_CLUB
    			TRAINING_DIST
    			TRAINING_MAGIC
    	Returns: 1 if success, 0 if failure.
    	Usage: Self.UseBed(x, y, z, TRAINING_SWORD)
    Fixed a bug which cause the Replace/Skip Script loading dialog to appear blank and crash upon interation.
    Fixed a bug which made people with non-ASCII characters in their "My Documents" path unable to use the bot. The bot will now default to C:noBot\ in these cases.
    Removed "Ectoplasmic Sushi" from the list of edible items.
    Modified the Replace/Skip Script loading dialog, it is now wider.
    Modified the way XenoBot resets data. Instead of resetting upon log out, the following data points will only reset if you switch characters:
    	Most Taken Damage
    	Most Dealt Damage
    	Last Target Name (Hold target will not obey here)
    	Last Exivad Name
    	Last Followed Name
    	Killed Creature Counts
    	Recent Loot
    Improved Scripter Modules and TIMER_TICK events. These events will no longer pile up in queue, making wait() safe to use.
    Improved Hold Target. It will now use intelligent behavior to prevent unintended white skulls.
    	If the target did not have a skull when manually attacked, Hold Target will have no discretion.
    	If the target did have a skull when manually attacked, Hold Target will stop attacking if the target enters an unjustifiable kill state.
    Improved Targeting. It is a bit easier on CPU, especially when Hold Target is enabled.


    For download and operation instructions, refer back to this thread:
    http://forums.xenobot.net/showthread.php?19

  2. #2

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    Very nice! Gonna test it soon. Thanks DarkstaR.

  3. #3
    Lifetime Subscriber Tibian's Avatar
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    Thanks. Downloading.

    Tibian
    Successful Transactions:
    Bought a Lifetime XenoBot Subscription from @isse
    Bought a level 54 no vocation from @Yhoo
    Bought a level 107 knight from @dragdenied
    Bought a level 64, & 55 knight from @Wobbz
    Bought a level 135, & 138 knight from @soul4soul
    Bought a level 285 druid, & several rares from @Angel101
    Bought a Rookgaard set from @quaqua

  4. #4
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    good job mate
    Completed Trades:
    Purchased 190 ED W/ 93 days VOUCHER from @sausting
    Purchased Brass Set on Dolera from @quaqua
    Purchased 10kk on Dolera from @Ghazkyt
    Purchased 20kk on Antica from @Ghazkyt

  5. #5
    moshis's Avatar
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    Awesome

  6. #6

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    GJ u are the best your bot are the best but still there is no person or possibility to do a safe script on souleaters (in pvp world ) in my best place :/

  7. #7
    Flacks's Avatar
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    great job!

  8. #8
    strumpaa's Avatar
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    Awesome update I must say!

  9. #9
    Senior Member Gordo's Avatar
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    Thanks DARKY :]

  10. #10
    Lifetime Subscriber Hendy's Avatar
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    Thanks!

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