Quote Originally Posted by Erra View Post
Sorry to hijack the thread, but have you had a chance to look at the problem I was having with Module.Stop in a custom chat channel?
I'm having a problem with Module either.

In my lua file I create:

PHP Code:
local EquipRing Module.New('EquipRing', function(module)

end)

function 
onWalkerSelectLabel(label)
   
EquipRing:IsActive() -- Always returns false
   EquipRing
:Stop() -- Seems like not to workbecause Module still running
end 
Anyone knows why doesn't work?