XenoBot Forums - Powered by vBulletin

User Tag List

Page 13 of 19 FirstFirst ... 31112131415 ... LastLast
Results 121 to 130 of 187

Thread: Suggestions List II

  1. #121

    Join Date
    May 2012
    Location
    Sweden
    Posts
    218
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Maybe someone suggested this already, but I'd like to add a option which makes it possible to choose if I want to loot a monster or not. Let's say that I'm running in the jungle with tons of creature, I have cobras, tarantulas, scorpions and other crap on my target list with "if stuck". If I kill a tarantula, it's gonna stand still and loot it instead of running away right away, this is very annoying when it comes to harder monsters. I'm trying to run forbidden island on a paladin, it's not that fun to stand still and loot a tarantula when you have a behemoth and 2-3 massive earth elementals hitting you when you're using a crossbow. I will most likely get trapped again by more monsters.

    A simple checkbox would do it

    Loot monster [ ]
    or
    Loot monster [x]

  2. #122
    Senior Member
    Join Date
    Feb 2012
    Posts
    595
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Pepsi_901 View Post
    Maybe someone suggested this already, but I'd like to add a option which makes it possible to choose if I want to loot a monster or not. Let's say that I'm running in the jungle with tons of creature, I have cobras, tarantulas, scorpions and other crap on my target list with "if stuck". If I kill a tarantula, it's gonna stand still and loot it instead of running away right away, this is very annoying when it comes to harder monsters. I'm trying to run forbidden island on a paladin, it's not that fun to stand still and loot a tarantula when you have a behemoth and 2-3 massive earth elementals hitting you when you're using a crossbow. I will most likely get trapped again by more monsters.

    A simple checkbox would do it

    Loot monster [ ]
    or
    Loot monster [x]
    We already have checkbox for looting... o.O
    Just disable looting when you are running to spawn and enable it again when you have reached it.
    Looter.Stop() / Looter.Start()
    Last edited by Tibtrak; 05-08-2013 at 11:50 AM.
    My trades at xb:
    Sold 159 ed to DarkDevil
    Bought 180 rp from jikoe
    Bought 310+ ek from Magson
    Sold Recovery Key to LuckyStrike
    Sold 190 rp to Royaliti
    Bought 230+ ed from Andy
    Sold 140+ ek to Tobjun
    Bought 150ms/150 rp from pagge123
    Bought World Transfer Code from Veela

  3. #123

    Join Date
    May 2012
    Location
    Sweden
    Posts
    218
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Tibtrak View Post
    We already have checkbox for looting... o.O
    Just disable looting when you are running to spawn and enable it again when you have reached it.
    Looter.Stop() / Looter.Start()
    Oh, well, I'm stupid... Haha
    Cheers mate

  4. #124

    Join Date
    May 2013
    Posts
    10
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Suggestion about the looter

    We have a lootlist that loots only certain items, to make it an easy example my lootlist only contains gold coins. Make it possible so that the looter only opens the body if the "Loot of a ..." msg contains the string "gold coin" or "gold coins". This does not have to be implemented by the bot itself, but everyone could just add those "when to open the body" strings himself or just turn of the feature and then open all the bodies.
    That means we will need to be able to add a list of keywords such as "gold coin" and you'll have to let the bot check if the loot msg contains one of those strings, if yes then loot the body, if no then dont.

    I just saw that the bot does not open empty bodies, that means you already check the loot message and could very easily add this feature!
    Last edited by dudu; 05-22-2013 at 10:25 PM.

  5. #125

    Join Date
    Dec 2012
    Posts
    152
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Most scripters fail to put in the option of having more than 1 soft boots at a time , i will have 2 soft boots in bp but it will run to venore to refill the 1st one.

  6. #126
    Lifetime Subscriber Hendy's Avatar
    Join Date
    Jan 2012
    Location
    Northern Ireland
    Posts
    1,593
    Mentioned
    7 Post(s)
    Tagged
    1 Thread(s)
    Quote Originally Posted by dudu View Post
    We have a lootlist that loots only certain items, to make it an easy example my lootlist only contains gold coins. Make it possible so that the looter only opens the body if the "Loot of a ..." msg contains the string "gold coin" or "gold coins". This does not have to be implemented by the bot itself, but everyone could just add those "when to open the body" strings himself or just turn of the feature and then open all the bodies.
    That means we will need to be able to add a list of keywords such as "gold coin" and you'll have to let the bot check if the loot msg contains one of those strings, if yes then loot the body, if no then dont.

    I just saw that the bot does not open empty bodies, that means you already check the loot message and could very easily add this feature!
    9. More options to the looter (Loot only listed items, Loot creatures off screen) [*No comment*]

    Quote Originally Posted by synthetikk View Post
    Most scripters fail to put in the option of having more than 1 soft boots at a time , i will have 2 soft boots in bp but it will run to venore to refill the 1st one.
    Take this up with the makers of the scripts.

  7. #127

    Join Date
    May 2013
    Posts
    10
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    [QUOTE=Hendy;175346]9. More options to the looter (Loot only listed items, Loot creatures off screen) [*No comment*]

    Didn't realize that was supposed to mean what I suggested! Thanks :-)

  8. #128
    Rider9595's Avatar
    Join Date
    May 2013
    Posts
    48
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    And i suggested to CHANGE the option in target "follow" it's so sucks, always when i experience on wyrms, i can't catch them! he use arrows keys and never catch him, when i make Chase option in tibia and in options "auto chase off", he catch wyrms, but dont loot monsters.. so sucks

  9. #129
    Senior Member RoxZin xD's Avatar
    Join Date
    Feb 2012
    Location
    Rio de Janeiro
    Posts
    709
    Mentioned
    16 Post(s)
    Tagged
    1 Thread(s)
    My suggestion is to organize scripts section. Separate free scripts from paid scripts, create rules for scripters to follow and requirements for new ones. Right now I can come from out of nowhere add 3 scripts for sale for a ridiculous cheap price and have a "transfer balance to mycharname" encrypted on it.

  10. #130
    Fetbojj's Avatar
    Join Date
    May 2013
    Location
    The Netherlands
    Posts
    90
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I would like the 'browse field' option to be added, since it can be used for:
    - looting under fire/energy/poison etc fields
    - moving items from one sqm to another via the browse field thingy
    - using an item via the browse field option on another item tile on the map around it

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •