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Thread: [Update] XenoBot v3.2.4

  1. #1
    XenoBot Developer DarkstaR's Avatar
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    [Update] XenoBot v3.2.4

    This update fixes a few critical bugs which have been causing trouble lately. It also modifies the behavior of the Walker, making it wait for labels to execute all outstanding events before continuing execution. Please note that while this has a rare chance to negatively effect current scripts, it was a necessity to ensure there was no more weird behavior with label execution. Also note that label events no longer need to pause or delay the Walker.

    Changelog:
    Code:
    v3.2.4
    Fixed the crash that would happen when site went offline.
    Fixed the "Ingore Unlisted" function to be more accurate (hopefully 100%).
    Fixed a bug which caused Targeting not to work on certain OT servers.
    Modified the Walker to always wait for a Lua label event to finish before continuing.
        If your scripts were badly coded, this may break them. It's not a bug. Fix your scripts.


    For download and operation instructions, refer back to this thread:
    http://forums.xenobot.net/showthread.php?19

  2. #2
    WorkingHandz's Avatar
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    Thank you! So im assuming this means any labels in the waypoints need to be for something otherwise the walker will just sit there? No more blank labels?

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    XenoBot Scripts Developer Syntax's Avatar
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    Quote Originally Posted by WorkingHandz View Post
    Thank you! So im assuming this means any labels in the waypoints need to be for something otherwise the walker will just sit there? No more blank labels?
    If no label events are attached, it will keep going.

  4. #4
    XenoBot Developer DarkstaR's Avatar
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    Quote Originally Posted by WorkingHandz View Post
    Thank you! So im assuming this means any labels in the waypoints need to be for something otherwise the walker will just sit there? No more blank labels?
    If it has nothing to do it has nothing to wait for, lol.

    Only scripts which eternally spin and wait for label events will cause problems (because they will always be busy and never have room for the event). Hence why I said only bad scripts will break.

  5. #5
    WorkingHandz's Avatar
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    Understood, got ya. Thanks for the update! Trying it out now!

  6. #6
    XenoBot Scripts Developer Joshwa534's Avatar
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    Much appreciated. =]

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    wreck's Avatar
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    Thank You!!!

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    Senior Member kopper's Avatar
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    Thank you sir, appreciate the quick update.
    Last edited by kopper; 06-26-2013 at 03:57 AM. Reason: Went asian for a second.

  9. #9
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    thx u plax.

    Now I can bot in peace while I await my admission to high school!
    Last edited by xiaospike; 06-26-2013 at 03:58 AM.

  10. #10
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    Quote Originally Posted by DarkstaR View Post
    It's not an issue. Turn off "Ignore Unlisted." It's a feature.
    Sorry, "issue" was a wrong choice of words, see this like a proposal I guess

    A small change to the "Use" feature would help this greatly, by adding like X ammount of tries, instead of waiting for the item to somehow vanish from your screen.
    Hope you understand.

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