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Thread: Suggestions List II

  1. #141

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    There's an interesting stuff that can be added: the vocation ID of players. I know that tibia client stores a flag that returns the vocation of the current logged in character.

    IE:

    Self.Vocation() #=> VOCATION_KNIGHT, VOCATION_PALADIN, VOCATION_DRUID or VOCATION_SORCERER
    Last edited by Ropiderz; 07-23-2013 at 08:18 PM.

  2. #142
    Senior Member RoxZin xD's Avatar
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    Quote Originally Posted by Ropiderz View Post
    There's an interesting stuff that can be added: the vocation ID of players. I know that tibia client stores a flag that returns the vocation of the current logged in character.

    IE:

    Self.Vocation() #=> VOCATION_KNIGHT, VOCATION_PALADIN, VOCATION_DRUID or VOCATION_SORCERER
    It doesn't store the vocation, afaik.

  3. #143

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    Quote Originally Posted by RoxZin xD View Post
    It doesn't store the vocation, afaik.
    Yes it does, the developer of tibia cast said that a long time ago. Btw I hope you're not here to bring new stuff for Maozao.
    Last edited by Ropiderz; 07-24-2013 at 02:07 PM.

  4. #144
    Moderator Nakuu's Avatar
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    @Ropiderz
    Any idea if it stores world's id/name as well?

  5. #145

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    Quote Originally Posted by Nakuu View Post
    @Ropiderz
    Any idea if it stores world's id/name as well?
    I don't know, but probably yes, or maybe the IP address of the world.

  6. #146
    Senior Member RoxZin xD's Avatar
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    Quote Originally Posted by Ropiderz View Post
    Yes it does, the developer of tibia cast said that a long time ago. Btw I hope you're not here to bring new stuff for Maozao.
    On older clients, maybe, but now I'm not sure of that. Btw I'm here on this forums way before you, so plz let's not start this. thx

  7. #147

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    Quote Originally Posted by RoxZin xD View Post
    On older clients, maybe, but now I'm not sure of that. Btw I'm here on this forums way before you, so plz let's not start this. thx
    Okok, but older you mean which version ? Because I had it on version like 9.9

  8. #148
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    Perhaps a function to try and loot a corpse using browse field? This will help on scripts in which monsters shoot fbombs/fields or people that will try and trash your corpse.

    Also functions to be able to use a ruby on firewalker boots f.e.

    Thanks

  9. #149
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    Quote Originally Posted by kankerhomo View Post
    Perhaps a function to try and loot a corpse using browse field? This will help on scripts in which monsters shoot fbombs/fields or people that will try and trash your corpse.

    Also functions to be able to use a ruby on firewalker boots f.e.

    Thanks
    lekker naampie

  10. #150
    callumbagshaw's Avatar
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    There used to be a function on (i think...) elftobt,
    it was something like if NotIsLocation() which would compare your character's location with the location of the label
    this was incredibly useful for scripts with technical parts like levitate etc, i've had to hack around bugs with levitate becaus esometimes the bot runs through the wpts too quick and misses a levitate etc.
    with this function you would put a label at the bottom of the mountain you want to levitate up called 'levitate' and another at the top called 'levitatecheck' then you would run a script at 'levitatecheck' to say:
    if NotIsLocation()
    gotolabel 'levitate'.
    I know Self.Position() can work like this, but it is a loooooooooooooooong way around it

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