Quote Originally Posted by Blaze View Post
The ability to set a certain delay before some of the alarms go off, for example with the 'Walker Stuck', sometimes its stuck for 2seconds due to monsters, don't wanna get outta bed for that. But if my char is really stuck I'd like to know. So basicly the option that makes the alarm go off when it's stuck for x seconds (or atked etc with the other alarms).
Simple addition but usefull in my opinion.

Cheers
This is a nice suggestion indeed. But i doubt it will be implented since you could do this easily using lua scripts.
But on the other hand it's quite simple to add an input to the sleep function. But i would advise you to script it youself cuz i don't see this coming in any time soon.