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Thread: [Update] XenoBot v3.3.2

  1. #1
    XenoBot Developer DarkstaR's Avatar
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    [Update] XenoBot v3.3.2

    This update fixes a small bug with creature detection, which only recently appeared in the large proxy / signal update.

    Changelog:
    Code:
    v3.3.2
    Fixed a real Tibia bug which caused the bot to improperly identify summons and NPC's.
    	This bug arose in 3.2.5 with the OT creature bug fix. It should now be fine on both OT and real Tibia.


    For download and operation instructions, refer back to this thread:
    http://forums.xenobot.net/showthread.php?19

  2. #2
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    Thanks

  3. #3
    Lifetime Subscriber thorekz's Avatar
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    thanks, will download and update within next server save
    Quod per sortem sternit fortem.

  4. #4
    Senior Member Eion's Avatar
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    Thanks! Alot of people took advantage of this on my server and slaughtered a lot of xeno using botters. :'(

    Good thing I still had my old anti-summon LUA.....

  5. #5
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    Great job fixin it, needed to be done!

  6. #6

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    I am getting debug when i am putting to Looter ID 18916 (whatever it is xD!) was looking for id of new item ;p

    I forget to save script i was making and whole targetting and looter i made i need to make again

  7. #7
    metalhector222's Avatar
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    Nice one!

    Would you like to fix the option First in the Looter Window please?
    Sometimes doesn't opening corpses and combined with the pathfinder option Mapclick in enabled is worse...

    The option Last is working better, but then the corpse pile up and you cant get loot. The option Last is usefull when attack to distance!

  8. #8

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    Quote Originally Posted by metalhector222 View Post
    Nice one!

    Would you like to fix the option First in the Looter Window please?
    Sometimes doesn't opening corpses and combined with the pathfinder option Mapclick in enabled is worse...

    The option Last is working better, but then the corpse pile up and you cant get loot. The option Last is usefull when attack to distance!
    i agree with you, it gets annyoing when it skips important loot. For example, if there is 2 corpses on top of eachother it will only loot the first.
    Also, it walks into poison fields even i turned it off in pathfinder. <- fully retarded

  9. #9
    Senior Member Maximum Adam's Avatar
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    @DarkstaR

    I don't know if it's possible, but any possiblity for a NpcMessageProxy.OnReceive????

    Sorry if it's been mentioned or asked about before.
    Bought 70 Knight from @Kota
    Bought 72 Knight from @Kota
    Bought 147 Knight from @ceeburi with middleman @DarkDevil

  10. #10

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    I wonder when there will be a new update

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