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Thread: [Update] XenoBot v3.3.7

  1. #11
    Senior Member Chuitox's Avatar
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    Cool. Updating right away!

  2. #12
    Noceur's Avatar
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    Oh, wow! Great job!

  3. #13
    Lifetime Subscriber Stusse's Avatar
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    Some cool functions, not the most needing fixes/addings, but still some cool features and very useful addings.

    Great job!
    /STusse

  4. #14
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    Great! Thanks alot!

  5. #15
    Senior Member auto's Avatar
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    Quote Originally Posted by SomeKindOfMonster View Post
    @DarkstaR, justin here (1) I have cleared up solera so get ahold of me or aaron if you'd like (2) as a suggestion for the next update you do, what do you think about other equippers being added into equipment manager where the ammunition loader is, example a loader for ring slot, amulet slot with conditions
    something for slapping them ssa's on faster? would be awesome to be able to hotkey something like that

  6. #16
    dedi's Avatar
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    I wanna this BurstDmg in scripter :< SSA OP on 2,5k hit :/
    • Sold 245 EK for Loloz (vent)
    • Sold 250 EK for Kajtek (vent)
    • Sold 250 EK for Poncek (vent)
    • Sold 245 ED (vent)
    • Sold 310 RP (vent)
    • Sold 265 EK for Loloz (vent)
    • Sold 232 EK to ppooll
    • Sold 165 ED to tonystrea
    • Sold 350 ED to Serek (allegro)
    • Sold 392 EK to Czoger

  7. #17
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    Quote Originally Posted by dedi View Post
    I wanna this BurstDmg in scripter :< SSA OP on 2,5k hit :/
    This update, burst damage added to alarms, next update, alarm event handler added to scripter.

  8. #18
    dedi's Avatar
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    @Spectrus
    Ah, nice - I didn't know about this alarm event handler :P
    • Sold 245 EK for Loloz (vent)
    • Sold 250 EK for Kajtek (vent)
    • Sold 250 EK for Poncek (vent)
    • Sold 245 ED (vent)
    • Sold 310 RP (vent)
    • Sold 265 EK for Loloz (vent)
    • Sold 232 EK to ppooll
    • Sold 165 ED to tonystrea
    • Sold 350 ED to Serek (allegro)
    • Sold 392 EK to Czoger

  9. #19
    Moderator Nakuu's Avatar
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    Cheers

    Quote Originally Posted by Spectrus View Post
    This update, burst damage added to alarms, next update, alarm event handler added to scripter.
    Sounds good, hope it's a truth

    Btw. Something like "Max burst damage" in the "Battle Information" HUD would be nice as well. Will be easier to determine proper values

  10. #20
    XenoBot Developer DarkstaR's Avatar
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    I've been thinking about adding an equipper to the EQ manager that uses the same constraints as the healer, maybe a few more advanced ones. It's not at top priority but will come soon enough.

    @ justin and aaron
    I'll probably be back soon. Real life has just been hectic. Traveling back and fourth to see the girlfriend (long distance), preparing to speak at conferences (one on Wednesday and one huge one the weekend after next), and working on Xeno have kept me tied up.

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