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Thread: XenoBot or iBot ?

  1. #31

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    In my opinion, the best bot is Tibia GG.

  2. #32
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    Quote Originally Posted by PromB View Post
    bugWT thread is closed and his website is down, only seen him comment once in awhile other then that I would say he's retired.
    blackW: "He had to retire due to real life matters."

  3. #33
    Senior Member RoxZin xD's Avatar
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    Quote Originally Posted by Blanz420 View Post
    LOL?
    Not true, check out JX scripts, has banuta and also vengoth.

    XenoBot has the advanced scripting options, you just gatta know how to use em.

    There are a lack of advanced scripters tho.
    You need to be at least "great" or something higher with LUA to make things work out good (i.e rune with crosshairs) while the competition bots got in-built and work twice as good. It's just ONE example. Like, if I'm not the biggest script seller on another bot, I'm the second (and always was since I started doing it) and when I look at LUA Documentation thread, the things I'm used to can already exist, but the way they're written make me not understand, like maround(3, "Alia") == 0 becomes Creature.New("Alia")istanceFromSelf() < 3

    Quote Originally Posted by Mish View Post
    Especially the BP reopening looks like it's done manually..
    Quote Originally Posted by Mish View Post
    Your post woke my interest and I checked Ibot on YT:

    http://www.youtube.com/watch?v=vXAIdNJGu9M

    http://www.youtube.com/watch?v=XuwX4W2A-WI fucking crazy

    http://www.youtube.com/watch?v=km6pGQu7guQ

    doesn't even look like a bot. Might give Ibot a shot just to be able to compare it to Xeno. The community over there seems to suck though.
    These videos aren't even 3x speed, they are 5x+. iBot's backpack opening is slower than RBP, which you used. I timed the same actions. I use wait(505,1010) after every backpack opening and resizing, it takes like ~12 seconds on RBP, while on iBot I used to take at least 30. See the waypoint delay, even sped up it stops for too long. Don't even waste your cash on that, dude, it's not worth it.

  4. #34

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    Quote Originally Posted by RoxZin xD View Post

    ...when I look at LUA Documentation thread, the things I'm used to can already exist, but the way they're written make me not understand, like maround(3, "Alia") == 0 becomes Creature.New("Alia")istanceFromSelf() < 3...
    once you get used to OOP, which is one of the best things in the programming world, you'll realize this is quite obvious. When ekx (? not sure though) designed these function names, I guess he had in mind to be creating a scripting engine quite understandable for non-programmers, but if the number of functions increase considerably and turns big (as usually it is), it'll be a total mess to users remember all these function names. On the other hand, in a OOP fashion, you just need to remind the existence of some classes (in this case Creature), which packs many features / info related to a certain object (most likely the class name is self-explanatory).

    For example, I'd search for the Container class in order to know how to interact with containers, e.g., count items, find some of them, etc.

  5. #35
    Senior Member RoxZin xD's Avatar
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    Quote Originally Posted by Blequi View Post
    once you get used to OOP, which is one of the best things in the programming world, you'll realize this is quite obvious. When ekx (? not sure though) designed these function names, I guess he had in mind to be creating a scripting engine quite understandable for non-programmers, but if the number of functions increase considerably and turns big (as usually it is), it'll be a total mess to users remember all these function names. On the other hand, in a OOP fashion, you just need to remind the existence of some classes (in this case Creature), which packs many features / info related to a certain object (most likely the class name is self-explanatory).

    For example, I'd search for the Container class in order to know how to interact with containers, e.g., count items, find some of them, etc.
    Yeah, I understand why Darkstar made it that way, I don't blame him, once getting used to it, it'll be easy to make it work. Just.. take some time to get used to it. And I got used to the way ekx made, then the other bot makers just followed his steps so the users wouldn't have to re-learn from scratch, what I'm basically doing here on XenoBot.

  6. #36
    XenoBot Developer DarkstaR's Avatar
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    Creature.New("Alia"): DistanceFromSelf() is the long way. You can do: Creature.DistanceFromSelf("Alia") as well.

  7. #37
    Lifetime Subscriber BUg's Avatar
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    Quote Originally Posted by Avani View Post
    blackW: "He had to retire due to real life matters."
    Not really real life problems. Just got bored and tired. Maybe something coming up soon. Who knows

  8. #38
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    Quote Originally Posted by BUg View Post
    Not really real life problems. Just got bored and tired. Maybe something coming up soon. Who knows
    For Xeno I hope

  9. #39
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    Quote Originally Posted by BUg View Post
    Not really real life problems. Just got bored and tired. Maybe something coming up soon. Who knows
    If you believe in freedom of speech you better stay with (Xenobot<3)

  10. #40

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    Don't call BUg here, his scripts suck.

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