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Thread: Tile/Node Randomizer

  1. #11
    Senior Member reecey's Avatar
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    At the guys saying random waypoints isnt more 'human'... wtf?

    When we hunt manually its nearly impossible to follow the same 'waypoints' and we dont anyway... you can CLEARLY spot a bot over a manual player just by watching him walk 6 sqm into a dead end with no monsters, a human would never do that... and wouldnt it be one of the first things to detect bots by watching for continuos repeated tasks/waypoints ?
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    Quote Originally Posted by reecey View Post
    At the guys saying random waypoints isnt more 'human'... wtf?

    When we hunt manually its nearly impossible to follow the same 'waypoints' and we dont anyway... you can CLEARLY spot a bot over a manual player just by watching him walk 6 sqm into a dead end with no monsters, a human would never do that... and wouldnt it be one of the first things to detect bots by watching for continuos repeated tasks/waypoints ?
    So, do you suppose CipSoft have a tool that detect character movements, store their coordinates, and keep checking if they are being walked every cicle of the bot, for 80 worlds and 30k players ? I don't believe in such situation.

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    Quote Originally Posted by Ropiderz View Post
    So, do you suppose CipSoft have a tool that detect character movements, store their coordinates, and keep checking if they are being walked every cicle of the bot, for 80 worlds and 30k players ? I don't believe in such situation.
    I believe they choose one or few worlds at a time to check thoroughly, since lately you can see on the banlists several top levels deleted from the same worlds. So in this case it could be a possibility that they actually check for repeated cycles.

    To add, they might also not record every player on a chosen world, they might just go on the ones that get reported alot.

    These are just some speculations tho.

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    Senior Member reecey's Avatar
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    Quote Originally Posted by Ropiderz View Post
    So, do you suppose CipSoft have a tool that detect character movements, store their coordinates, and keep checking if they are being walked every cicle of the bot, for 80 worlds and 30k players ? I don't believe in such situation.
    Well thats just the thing... None of us know what they are doing or how they could get and store this information. It would seem like a pretty stupid idea to NOT track movements since thats the easiest way for anyone to notice a bot... and yes this situation exists, Jagex use it on 100s of worlds with 2-3k players each world.
    The beauty of a living thing is not the atoms that go into it
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    Senior Member Chuitox's Avatar
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    Everything is possible and a good theory as long as we don't know how they collect information. It is definitely not based only on reports but I believe it they play a major rol

  6. #16
    Senior Member padj's Avatar
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    Well they may have done this in the past but it seems like they mostly concentrate on bot reports now if you ask me.

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    Quote Originally Posted by Ropiderz View Post
    My theory is that they sum stamina of all characters in the same account. If the stamina is higher than X then the character account have a high chance of being a bot.
    even this idea being quite interesting from cipsoft's POV, I don't think it happens for, at least, one reason:

    Rydan posted a few days ago (and also some other botters) that a GM came to MANUALLY ban all the dicers in a given Yalahar depot. Since dicers, in generals, are online ~24/7 and a GM came to manually ban them, IMO it means cip does not record forever-online people at the moment nor players repeating actions other than walking, because dicers are constantly msging, moving items, rotating, doing whatever but not looping on a cave).

    For this reason, I believe that their system is waypoint-based.

  8. #18
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    Quote Originally Posted by Blequi View Post
    even this idea being quite interesting from cipsoft's POV, I don't think it happens for, at least, one reason:

    Rydan posted a few days ago (and also some other botters) that a GM came to MANUALLY ban all the dicers in a given Yalahar depot. Since dicers, in generals, are online ~24/7 and a GM came to manually ban them, IMO it means cip does not record forever-online people at the moment nor players repeating actions other than walking, because dicers are constantly msging, moving items, rotating, doing whatever but not looping on a cave).

    For this reason, I believe that their system is waypoint-based.
    perhaps waypoint-based+report. I had a friend of mine. ek 500. used bot until 440. was without using bot for a year. one day he got deleted after a ferumbras invasion.
    all the enemies reported him at same time. his gf. ed 400+ double exp/ml decided to PG ML. someone that hated her decided to report her with all his makers and ask peopled on facebook to report her. next day came and her char was deleted. it was the first time she used a macro.my ek 400. boted for several months on same place with few people going after. after getting DDOS i had to give my char to a friend to bot somewhere else. he put on new chosens. my char didnt last a month . it got too many reports there.

  9. #19

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    Quote Originally Posted by thenick View Post
    perhaps waypoint-based+report. I had a friend of mine. ek 500. used bot until 440. was without using bot for a year. one day he got deleted after a ferumbras invasion.
    all the enemies reported him at same time. his gf. ed 400+ double exp/ml decided to PG ML. someone that hated her decided to report her with all his makers and ask peopled on facebook to report her. next day came and her char was deleted. it was the first time she used a macro.my ek 400. boted for several months on same place with few people going after. after getting DDOS i had to give my char to a friend to bot somewhere else. he put on new chosens. my char didnt last a month . it got too many reports there.
    yeah, I share this waypoint + reports idea as well. IMO, some threshold of reports triggers the detection tool on your character.

  10. #20

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    Quote Originally Posted by Blequi View Post
    even this idea being quite interesting from cipsoft's POV, I don't think it happens for, at least, one reason:

    Rydan posted a few days ago (and also some other botters) that a GM came to MANUALLY ban all the dicers in a given Yalahar depot. Since dicers, in generals, are online ~24/7 and a GM came to manually ban them, IMO it means cip does not record forever-online people at the moment nor players repeating actions other than walking, because dicers are constantly msging, moving items, rotating, doing whatever but not looping on a cave).

    For this reason, I believe that their system is waypoint-based.
    Makes some sense, my friend PG'ed his knight skills up to lv 110 being totally afk for months and 24/7, he hasn't been banned. The acc's he had which were moneymakers, got deleted.

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