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Thread: Advance following

  1. #1
    Senior Member
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    Advance following

    i have my druid that sios people while i follow around people and hate when going up and down stairs putting follow on again and was like why not have an advanced follow that checks + and - a floor to check where the follow is than goes up and down ladders or stairs and follows again.
    Bought 193 RP from theefidyzed

    view my All Paladin Project.


  2. #2

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    any progress?

  3. #3
    Senior Member Bushu's Avatar
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    I think it might be done with this script of @DarkstaR

    lua code:
    local TextDisplayList = {HUD.CreateTextDisplay(25, 5, "Players Above:", 255, 120, 120)}

    while (true) do

    local players = {}


    for index = CREATURES_LOW, CREATURES_HIGH do --find them bitches
    local creature = Creature.GetFromIndex(index)
    if (creature:isValid() and creature:isPlayer()) then
    local pos = creature:Position()
    local selfloc = Self.Position()
    if (math.abs(selfloc.x - pos.x) < 7 and math.abs(selfloc.y - pos.y) < 5 and selfloc.z - 1 == pos.z) then
    players[#players+1] = creature:Name()
    end
    end
    end

    while (#TextDisplayList <= #players) do --Add more text displays for player names
    TextDisplayList[#TextDisplayList+1] = HUD.CreateTextDisplay(25, 5 + (12 * (#TextDisplayList)), "", 255, 120, 120)
    end

    for i = 1, #TextDisplayList-1 do --Show them bitches
    if (i <= #players) then
    TextDisplayList[i+1]:SetText(players[i])
    else
    TextDisplayList[i+1]:SetText("")
    end
    end

    wait(600)
    end



    You might want to find id's of stairs/holes/ladders etc, and go up/down with this.
    That's just my idea


    Dziś zrobię coś,
    czego innym sie nie chce.
    Jutro zrobie coś,
    czego inni nie będą w stanie.

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