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Thread: Multi-Vocation Project

  1. #941

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    @Nakuu I tested your souleaters and calassa script. Both works fine, only one thing i have noticed, the calassa script sometimes forget to loot. It keeps attacking the monsters and runs out of range of the killed monsters and just leave the loot.

  2. #942
    Moderator Nakuu's Avatar
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    Quote Originally Posted by Nara View Post
    @Nakuu I tested your souleaters and calassa script. Both works fine, only one thing i have noticed, the calassa script sometimes forget to loot. It keeps attacking the monsters and runs out of range of the killed monsters and just leave the loot.
    If you want to loot it right after killing monster change in Looter to loot it first.

  3. #943
    Moderator Nakuu's Avatar
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    235 ED (Banuta Surface) - ~500k exp/h


    125 + 126 MS (Ancient Ruins Tomb) - ~200k exp/h




    ALL SCRIPTS USED IN MY PROJECT ARE CREATED BY SOLID SCRIPTS. YOU CAN FIND THEM AT WWW.SOLID-SCRIPTS.COM

  4. #944
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    @Nakuu
    Profit on Banuta Surface?

    Good Luck

  5. #945
    Juva's Avatar
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    So damn good project ! Gogo to page nr. 100 !

  6. #946
    Moderator Nakuu's Avatar
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    Quote Originally Posted by Yamakashi View Post
    @Nakuu
    Profit on Banuta Surface?

    Good Luck
    Usually it's a waste but I don't care too much about money But if I am lucky I have around 0-20k profit/h :P

  7. #947
    Senior Member Mattt's Avatar
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    Quote Originally Posted by Nakuu View Post
    If you want to loot it right after killing monster change in Looter to loot it first.
    not such a simple solution. running 4 preds and pinchers can sometimes be very risky. and to loot a plat coin from mantassin or something shitty because you have loot right after on isn't really a good idea. best solution is to have a loot rares only first. that could be worth it and not always losing rares when running monsters. but until that gets implemented I think best thing is to just loot last and lose some rares.

  8. #948
    Moderator Nakuu's Avatar
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    Quote Originally Posted by Mattt View Post
    not such a simple solution. running 4 preds and pinchers can sometimes be very risky. and to loot a plat coin from mantassin or something shitty because you have loot right after on isn't really a good idea. best solution is to have a loot rares only first. that could be worth it and not always losing rares when running monsters. but until that gets implemented I think best thing is to just loot last and lose some rares.
    That's true. It's not worth the risk of dying just to loot 2-3 rares more :P

  9. #949
    Senior Member Mattt's Avatar
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    Quote Originally Posted by Nakuu View Post
    That's true. It's not worth the risk of dying just to loot 2-3 rares more :P
    correct. but sometimes even when you loot a rare but only running like say 2 mantassin and a hydromancer. can easily go loot the rare but since it keeps running char can easily run off screen and lose the rare. I've lost many like this. I just hope it's possible for @DarkstaR to maybe add an 'loot rare first' option to the looter

  10. #950
    Moderator Nakuu's Avatar
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    Quote Originally Posted by Mattt View Post
    correct. but sometimes even when you loot a rare but only running like say 2 mantassin and a hydromancer. can easily go loot the rare but since it keeps running char can easily run off screen and lose the rare. I've lost many like this. I just hope it's possible for @DarkstaR to maybe add an 'loot rare first' option to the looter
    Yeah, something like "Loot first if loot value is more than X" would be nice

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