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Thread: Suggestions

  1. #41
    Mageq's Avatar
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    Another suggestion from me, if you run out of pots, dont spam them? As I've realised but goes into a stupid mode and misses labels etc and it can easily die.

  2. #42
    Alpha Scripts's Avatar
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    Quote Originally Posted by Mageq View Post
    Another suggestion from me, if you run out of pots, dont spam them? As I've realised but goes into a stupid mode and misses labels etc and it can easily die.
    it's not like the way you suggest on purpose actually, since it uses potions through hotkeys, meaning you will use them regardless of them being visible, but i agree that an optional 'disable if no potions are visible' wouldn't hurt

  3. #43
    Moderator Nakuu's Avatar
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    Quote Originally Posted by Mageq View Post
    Another suggestion from me, if you run out of pots, dont spam them? As I've realised but goes into a stupid mode and misses labels etc and it can easily die.
    Can be done with .lua script. Simple module that loads different Healing settings (from another file)

  4. #44
    Lifetime Subscriber Stusse's Avatar
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    Not sure if already in suggestions or something, but we really need a UseItemWIthSpot/id. For example we are unable to use rust-removers in-backpack, refill firewalker boots, or anything that require an item usage onto the other one inside the backpack.

    /Stusse

  5. #45
    Alpha Scripts's Avatar
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    Map.UseItemWithItem, using an item on the floor with another item on the floor, i'm sure there are other uses for this but most notably the RookGuard quest which you need this to put out the fire

  6. #46
    Moderator Nakuu's Avatar
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    Updated

  7. #47

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    Ability to read npc measasges? 'NPC Proxy' is needed to use bank transfers and make some quests.

    Advanced Injector - run x Tibias, inject XB to multiple clients and run scripts on each client (like WindTools)
    Last edited by godot; 05-16-2014 at 05:45 PM.

  8. #48

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    Quote Originally Posted by Nakuu View Post
    I don't think the sticky thread is updated anymore so I'll just post here my suggestions and might update it with other people suggestions as well

    New functions:
    • Built-in 'Reach Depot' function which will use Browse Field to open it. It should also have built-in coordinates of each depot (instead of searching for the depot's ids on the map)
    Yea, but it should choose depot randomly in order not to use the same depot forever.

  9. #49
    Moderator Nakuu's Avatar
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    Quote Originally Posted by czarny1906 View Post
    Yea, but it should choose depot randomly in order not to use the same depot forever.
    Shouldn't be a problem to implement such randomization

  10. #50

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    Yea, I use it in all of my scripts (except those where I can't edit main script - if you know what I mean )

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