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Thread: [Update] XenoBot Apophis v14.7.6.710 [Protocol 10.51]

  1. #41

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    Quote Originally Posted by DarkstaR View Post
    Its possible that some firewall changes may have blocked it from connecting, you should maybe check those.


    Mhm didnt work. Did re-install it and it looks like it works. Really appreciate the fast reply Dark.

    Best regards
    P

  2. #42

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    Quote Originally Posted by DarkstaR View Post
    Not sure, but special areas can fix it pretty easily.

    I cant use Special Areas, then he will never go to the next spawn.

    Like in Banuta-1 when he attacks he runs 3/4 diagonal south and he ends up in the next spawn.
    Because of this He now has 6 creatures at him.

    This Didnot happen before the update, I hear more people have this problem.

    Can u maybe look into this.

  3. #43
    XenoBot Developer DarkstaR's Avatar
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    You're using special areas wrong.

  4. #44

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    Quote Originally Posted by DarkstaR View Post
    You're using special areas wrong.
    I Run this Script for 6 months and never had an problem, even without Special Areas.
    So something did change in the attacking style.

    can u atleast tell how to setup good Special Areas without my mage runs to far and dies.

  5. #45
    XenoBot Developer DarkstaR's Avatar
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    Quote Originally Posted by Ngomes View Post
    I Run this Script for 6 months and never had an problem, even without Special Areas.
    So something did change in the attacking style.

    can u atleast tell how to setup good Special Areas without my mage runs to far and dies.
    What script are you using? Are you sure the script didn't break?

    And if you set up a targeting only special area, targeting will not cross it but walker and looter will.

  6. #46

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    Quote Originally Posted by DarkstaR View Post
    What script are you using? Are you sure the script didn't break?

    And if you set up a targeting only special area, targeting will not cross it but walker and looter will.
    I Make my own scripts.
    I will make some tests with Targetting special areas thanks for that.

    Still its odd that this happens if nothing is changed.

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