Being able to configure backpacks and/or other settings that usually require CONFIG (lua) file through Dialog/Xeno in Tibia
----coming in binary
[LUA] Self.Stand(x, y, z) / Self.Move(x, y, z) - suggested by
----already released
[LUA] Shooter.Stop() / Start()
-----wont happen, there's no on or off state for the shooter, it's not coded like that
[Custom] Built-in whole Tibia map into client
-----no
[Looter] Loot (Priority: First) only bodies with value over 'x' gp otherwise do not loot or loot as last
-----coming in binary
[Targeitng] Improvements to Targeting - if you are targeting a ranged monster and get surrounded by melee monsters the 'if stuck' alarm is triggered and it kills 'if stuck' creatures instead of finishing up the ranged creature
-----this is only the case if all melee monsters are if stuck only. it will only happen if you suck at making scripts. denied
Improvements to Settings/Scripts Loading - add search for example
-----bigger box will come in binary, no search yet though.
[Targeting] Monsters counter in Targeting should have an option to count ALL LISTED MONSTERS instead of just one || some kind of categories as @Merre suggested here http://forums.xenobot.net/showthread...l=1#post402350
-----coming in binary
[Shooter] Allow to set mana condition by mana points (instead of mana percentage)
-----probably a no
[Tools] Turn off reconnect option after server save since it causes ip block
-----coming in binary
[LUA/Walker] Speed up label dispatching or let one-liners execute inside a common environment so that they can communicate with each other | More info here
-----already spead up dispatching a few updates back, one-liners won't get a common environment
Faster label handling (at the moment it takes about 1 second even for empty labels)
-----already sped this up a few updates back