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Thread: invisible creatures

  1. #1
    ~Tziki~'s Avatar
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    invisible creatures

    The bot currently targets a creature, then when it dies targets another.

    But what it doesnt do, is understand if amonster is dead, or used invisible.

    Ive watched the bot target a creature, its gone invisible, the bot presumes its dead then attempts to run to next waypoint, creature re-appears so bot runs BACK to creature, it invis again, bot runs away again... this happends until it dies, or the bot manages to run far enough away that it doesnt re-target the monster (monster is no longer onscreen when invisible)


    The bot needs a way to recognise creature names that use invisible (so that it doesnt do it with all creatures and lag), and to watch if that creature is looted. e.g Cults, warlocks, mutated tigers, stalkers. has looter been activated? no? must not be dead... delay walker 2000 ms, did monster reappear? nop? must have ran off / been killed by another, keep walking.


    a rushed solution, probably a better option but i dont pretend to know how the bot is coded / works.
    Last edited by ~Tziki~; 11-30-2015 at 02:54 AM.

  2. #2
    Yasje's Avatar
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    you can make own script?

    When path is blocked -> use gfb or something

  3. #3
    Super Moderator Infernal Bolt's Avatar
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    Tibia doesn't send information about invisible creatures anymore, it used to be possible to see them when they were invisible a few years ago but not anymore.

    This script will do an aoe attack when monsters go invisible.
    http://pastebin.com/C3NHC0Lb

  4. #4
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    Quote Originally Posted by Infernal Bolt View Post
    Tibia doesn't send information about invisible creatures anymore, it used to be possible to see them when they were invisible a few years ago but not anymore.
    did not know. I guess thats the reason you cant shoot an SD on an invis warlock anymore. Do you know when this change occurred?

  5. #5
    ~Tziki~'s Avatar
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    Would love a fix to this.

    I have seen the more advanced script services use some variation of rune shooting on invisible monsters. Whilst @Infernal Bolt has posted a script that would use a spell, or use a gfb (or other area rune) on the character, sometimes targets are ranged and dont stand on the character.

    Is there any scripts that are now available that can make invisible creatures visible again using a gfb for example?

  6. #6
    Moderator Elvang's Avatar
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    Quote Originally Posted by soul4soul View Post
    did not know. I guess thats the reason you cant shoot an SD on an invis warlock anymore. Do you know when this change occurred?
    http://www.tibia.com/news/?subtopic=newsarchive&id=945

    March of 2009

    Lol, bumped as shit old thread no worries though now you've got the information.

  7. #7
    XenoBot Scripts Developer Syntax's Avatar
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    Quote Originally Posted by Elvang View Post
    http://www.tibia.com/news/?subtopic=newsarchive&id=945

    March of 2009

    Lol, bumped as shit old thread no worries though now you've got the information.
    Actually OP bumped his old thread, the post you quoted is from way back when too.

    @~Tziki~ I updated my old script that was linked in here. http://forums.xenobot.net/showthread...onster-Shooter

  8. #8
    ~Tziki~'s Avatar
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    Quote Originally Posted by Syntax View Post
    Actually OP bumped his old thread, the post you quoted is from way back when too.

    @~Tziki~ I updated my old script that was linked in here. http://forums.xenobot.net/showthread...onster-Shooter
    Now i feel really happy and sad at the same time.

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