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Thread: Port Hope Water Elementals

  1. #1
    XenoBot Scripts Developer Joshwa534's Avatar
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    Port Hope Water Elementals

    Town: Port Hope
    Level: 50+
    Type: Hardcore

    Download this script from the Get Scripts window once logged into Tibia.

    Use this thread to ask questions or report bugs for this script.

    Warning: Water elementals can kill you. You need to use Helmet of the Deep and possibly even equip energy rings on 3-4+ water elementals.

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    Hello, There is an issue with the script when you enable the thunderstorm shooter. The bug is minor but its a real problem. ITs a good script but when it goes to refill the script cant buy manas since there is like 70 gp or smth missing. I Think that its because the travel to edron and back but im not sure. So this makes the script bug and I need to restart it over and over again after it bought thunders in edron. I have screens on the other computer that I can send if its needed pls fix this. Anyway good work otherwise

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    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by faty View Post
    Hello, There is an issue with the script when you enable the thunderstorm shooter. The bug is minor but its a real problem. ITs a good script but when it goes to refill the script cant buy manas since there is like 70 gp or smth missing. I Think that its because the travel to edron and back but im not sure. So this makes the script bug and I need to restart it over and over again after it bought thunders in edron. I have screens on the other computer that I can send if its needed pls fix this. Anyway good work otherwise
    Is this an issue on real Tibia or an Open Tibia server?

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    Moderator shadowart's Avatar
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    Quote Originally Posted by Joshwa534 View Post
    Is this an issue on real Tibia or an Open Tibia server?
    I've had this issue on real Tibia.

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    Yes its real tibia
    fcked up med gold i script.png

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    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by faty View Post
    Can you paste us your exact config file?

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    Quote Originally Posted by Joshwa534 View Post
    Can you paste us your exact config file?
    I use the one that you get when you download and run the script I Can try to Send it when I come home. Not sure how to add it though but ill give ot a try

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    ; Port Hope Water Elementals for XenoBot
    ; ::0ea355d9312f8bb735c64f729806b67d

    [General]
    Minimize-Backpacks = true ; Do you want to minimize your backpacks? (true/false)
    Organize-Backpacks = true ; Do you want to automatically organize the contents of your backpacks on launch? (true/false)
    Manual-Shooter = false ; Enable to configure the XenoBot MagicShooter manually, script will not override shooter in the XBST. (true/false)
    Cure-Conditions = false ; Do you want to automatically cure harmful conditions when returning to town? (true/false)

    [Loot]
    Npc-Sell = true ; Do you want to automatically sell loot? (true/false)
    Loot-Style = last ; The order in which you loot creatures. (first/last)
    Loot-Gold = true ; Do you want to loot gold? (true/false)
    Loot-Min-Value = 5 ; The minimum value, per item, to loot. (0 to disable)
    Loot-Max-Weight = 0 ; The maximum weight, per item, to loot. (0 to disable)
    Loot-WhiteList = golden helmet, sword of valor
    Loot-BlackList = bone, worm, energy ring, chain armor, plate armor

    [Lure]
    Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)
    AttackWhileLure = false ; When enabled, target and loot as you lure creatures. (true/false)
    MinPriority = 1 ; Minimum priority of the targets to consider. (0-9)
    Until = 0 ; The amount of unkilled creatures to start luring again. (0 to disable)

    [Food]
    FoodName = egg ; Name, or item id, of the food.
    FoodMin = 0 ; The amount of food at which you will leave to go refill.
    FoodMax = 0 ; The amount of food you want to withdraw or buy. (0 to disable)
    FoodAlarm = 0 ; The amount of food to trigger an alarm. (0 to disable)

    [Potions]
    ManaName = strong mana potion ; Name, or item id, of the potion. (Update your Support if you change this!)
    ManaMin = 80 ; The amount of potions at which you will leave to go refill.
    ManaMax = 140 ; The amount of potions you want to withdraw or buy. (0 to disable)
    ManaAlarm = 0 ; The amount of potions to trigger an alarm. (0 to disable)

    [Runes]
    AreaName = thunderstorm rune ; Name, or item id, of the rune.
    AreaEnabled = true ; Do you want to use this rune? (true/false)
    AreaMin = 30 ; The amount of runes at which you will leave to go refill.
    AreaMax = 80 ; The amount of runes you want to withdraw or buy. (0 to disable)
    AreaAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
    AreaPriority = 3 ; Priority compared to other runes and spells. (lower is more important)
    AreaTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    AreaTargets = water elemental, quara mantassin scout

    [Spells]
    UltimateName = exevo gran mas tera ; Name of the spell.
    UltimateEnabled = false ; Do you want to use this spell? (true/false)
    UltimatePriority = 1 ; Priority compared to other runes and spells. (lower is more important)
    UltimateTargetMin = 4 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    UltimateMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    UltimateMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    UltimateTargets = water elemental, quara mantassin scout

    StrongWaveName = exevo tera hur ; Name of the spell.
    StrongWaveEnabled = false ; Do you want to use this spell? (true/false)
    StrongWavePriority = 2 ; Priority compared to other runes and spells. (lower is more important)
    StrongWaveTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongWaveMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongWaveMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongWaveTargets = water elemental, quara mantassin scout

    StrongStrikeName = exori gran tera ; Name of the spell.
    StrongStrikeEnabled = false ; Do you want to use this spell? (true/false)
    StrongStrikePriority = 4 ; Priority compared to other runes and spells. (lower is more important)
    StrongStrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongStrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongStrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongStrikeTargets = water elemental, quara mantassin scout

    StrikeName = exori vis ; Name of the spell.
    StrikeEnabled = true ; Do you want to use this spell? (true/false)
    StrikePriority = 5 ; Priority compared to other runes and spells. (lower is more important)
    StrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrikeTargets = water elemental, quara mantassin scout

    [Ring]
    RingName = sword ring ; Name, or item id, of the ring.
    RingMin = 0 ; The amount of rings at which you leave to go refill. (0 to disable)
    RingMax = 0 ; The amount of rings you want to withdraw from the depot. (0 to disable)
    RingCreature-Equip = 3 ; The amount of creatures to equip the ring. (0 to disable)
    RingHealth-Equip = 30 ; The percent of health equip the ring. (0 to disable)
    RingMana-Equip = 10 ; The percent of mana to equip the ring. (0 to disable)
    RingAlarm = 0 ; The amount of rings to trigger an alarm. (0 to disable)

    [Amulet]
    AmuletName = protection amulet ; Name, or item id, of the amulet.
    AmuletMin = 0 ; The amount of amulets at which you leave to go refill. (0 to disable)
    AmuletMax = 0 ; The amount of amulets you want to withdraw from the depot. (0 to disable)
    AmuletCreature-Equip = 3 ; The amount of creatures to equip the amulet. (0 to disable)
    AmuletHealth-Equip = 30 ; The percent of health to equip the amulet. (0 to disable)
    AmuletMana-Equip = 10 ; The percent of mana to equip the amulet. (0 to disable)
    AmuletAlarm = 0 ; The amount of amulets to trigger an alarm. (0 to disable)

    [Supplies]
    FlaskName = flask of rust remover ; Name, or item id, of the rust remover.
    FlaskMin = 0 ; The amount of rust removers at which you will leave to go refill. (0 to disable)
    FlaskMax = 0 ; The amount of rust removers you want to withdraw. (0 to disable)
    FlaskAlarm = 0 ; The amount of rust removers to trigger an alarm. (0 to disable)

    [Soft Boots]
    Mana-Percent = 0 ; What percent of mana to begin using softboots? (0 to disable)

    [Mana Restorer]
    Restore-Percent = 0 ; Mana percent to restore mana up to while no creatures are on-screen. (0 to disable)
    Range = 7 ; What range do you want to consider creatures before restoring mana?

    [Capacity]
    Hunt-Minimum = 50 ; If capacity goes below this value, script will exit the spawn. (0 to disable)
    Drop-Flasks = 100 ; If capacity goes below this value, script will drop flasks. (0 to disable)
    Drop-Gold = 80 ; If capacity goes below this value, script will drop gold. (0 to disable)

    [Logout]
    Stamina = 14 ; At how much stamina would you like to log out? (in hours)
    Level = 0 ; At what level would you like to logout? (0 to disable)
    Server-Save = 0 ; How many hours before server save would you like to logout? (0 to disable)
    Time-Limit = 0 ; The maximum number hours to hunt. (0 to disable)
    Train-Skill = none ; The training statue to use. (none, sword, axe, club, spear, magic)
    Exit-Log = false ; When logging out & not training, client will exit. (true/false)

    [HUD]
    Enabled = true ; Would you like to enable the HUD? (true/false)
    Show-Supplies = true ; Would you like to show individual supplies? (true/false)
    Show-Loot = true ; Would you like to show individual loot? (true/false)
    Show-Icons = true ; Whether to show the loot icons in the HUD. (true/false)
    Theme = light ; Color theme options for the HUD. (light, dark, orange, pink, green, blue, purple)
    Simple-Time-Format = false ; Do you want to display time in HH-MM instead of DD-HH-MM-SS?
    Per-Stamina-Measurement = false ; Do you want to measure hourly exp and profits per used stamina instead of passed time?

  9. #9
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by faty View Post
    I use the one that you get when you download and run the script I Can try to Send it when I come home. Not sure how to add it though but ill give ot a try
    Shadowart found and patched the issue in our library, I'll release an update for it as soon as I can but it won't be until tonight at the very earliest, maybe tomorrow. We're still crunching down on some other issues before the release.

  10. #10

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    Sounds great, was it due to the travel as i thought or was it something else? its also really nice that you will try to improve the script even more Before you make a release. And can you post here when you have released the new update? and once again i really apreiate the time and effort you guys out into theese scripts.

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