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Thread: Haste not immediately after leaving protecion zone?

  1. #1
    l4z's Avatar
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    Haste not immediately after leaving protecion zone?

    Hello like in title.
    It's so obvious when bot is making haste after leaving pz.
    Can you impvore somehow your scripts? Is it possible? Cuz when im leaving depo and its spamming haste its so easy to see that it's bot..
    thanks

  2. #2

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    Add a random variable to it

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    Moderator Elvang's Avatar
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    Quote Originally Posted by l4z View Post
    Hello like in title.
    It's so obvious when bot is making haste after leaving pz.
    Can you impvore somehow your scripts? Is it possible? Cuz when im leaving depo and its spamming haste its so easy to see that it's bot..
    thanks
    For a simple fix, just continue casting hate in the depot, won't look so bad? xD

  4. #4
    l4z's Avatar
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    Oh great idea @Elvang <kappa>

    nope!

  5. #5

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    @l4z
    add an action for cast utani hur or w/e u want on certain waypoint ( i use it for cast utana vid and reach the cave to hunt on X place)

  6. #6
    l4z's Avatar
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    @nato12
    Yeah but if u have autohaste it gona use it after leaving pz anyway.
    Maybe if there is a possible to add into waypoint "autohaste" till next waypoint.
    Cuz adding haste label once in whole config is pointless.
    Dunno if you see my point cleary.

  7. #7
    Queen Fatality Fatality's Avatar
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    lua code:

    hastespell = 'utani gran hur'



    -------------------------------------

    registerEventListener(WALKER_SELECTLABEL, "onLabel")
    function onLabel(label)
    if label == 'togglehaste' then
    toggleHaste()
    elseif label == 'hasteoff' then
    toggleHaste(false)
    elseif label == 'hasteon' then
    toggleHaste(true)
    end
    end


    function toggleHaste(state)
    state = state or 'x'
    if state then
    haste:Stop()
    elseif not state then
    haste:Start()
    elseif state == 'x' then
    if haste:IsActive() then
    haste:Stop()
    elseif not haste:IsActive() then
    haste:Start()
    end
    end
    end

    haste = Module.New('haste', function(haste)
    if not Self.isHasted() and not Self.isInPz() then
    if Self.GetSpellCooldown(hastespell) == 0 and Self.Mana() > 100 then
    repeat
    Self.Say(hastespell)
    wait(500)
    until Self.GetSpellCooldown(hastespell) > 0
    end
    end
    end, false)


    It will be turned off when you load it, when you hit the label "togglehaste" or "hasteon" it will turn haste on, then if you hit "hasteoff" it will turn off, so just put "hasteon" like 2-3 nodes outside of DP "hasteoff" wherever you want.

  8. #8
    l4z's Avatar
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    @Fatality
    Thanks for script gona test it!

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