i dont kno mayb the config dont say shit about it
@
shadowart unless there something i not reading properly
[General]
Minimize-Backpacks = true ; Do you want to minimize your backpacks? (true/false)
Organize-Backpacks = true ; Do you want to automatically organize the contents of your backpacks on launch? (true/false)
Manual-Shooter = false ; Enable to configure the XenoBot MagicShooter manually, script will not override shooter in the XBST. (true/false)
Cure-Conditions = false ; Do you want to automatically cure harmful conditions when returning to town? (true/false)
Invis-Anti-Stuck = false ; Do you want to automatically cast a spell when stuck by an invisible creature? (true/false)
[Loot]
Npc-Sell = true ; Do you want to automatically sell loot? (true/false)
Loot-Style = last ; The order in which you loot creatures. (first/last)
Loot-Gold = false ; Do you want to loot gold? (true/false)
Loot-Min-Value = 0 ; The minimum value, per item, to loot. (0 to disable)
Loot-Max-Weight = 0 ; The maximum weight, per item, to loot. (0 to disable)
Loot-WhiteList = golden helmet, sword of valor
Loot-BlackList = steel helmet, steel shield, crossbow, crystal sword
[Route]
Clockwise = true ; Whether the character continues through the route clockwise. (true/random/false)
[Lure]
Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)
AttackWhileLure = false ; When enabled, target and loot as you lure creatures. (true/false)
MinPriority = 1 ; Minimum priority of the targets to consider. (0-9)
Until = 0 ; The amount of unkilled creatures to start luring again. (0 to disable)
[Potions]
ManaName = great mana potion ; Name, or item id, of the potion. (Update your Support if you change this!)
ManaMin = 50 ; The amount of potions at which you will leave to go refill.
ManaMax = 260 ; The amount of potions you want to withdraw or buy. (0 to disable)
ManaAlarm = 0 ; The amount of potions to trigger an alarm. (0 to disable)
[Runes]
MissileName = sudden death rune ; Name, or item id, of the rune.
MissileEnabled = true ; Do you want to use this rune? (true/false)
MissileMin = 100 ; The amount of runes at which you will leave to go refill.
MissileMax = 700 ; The amount of runes you want to withdraw or buy. (0 to disable)
MissileAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
MissilePriority = 3 ; Priority compared to other runes and spells. (lower is more important)
MissileTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
MissileMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
MissileMinHP = 10 ; The minimum health of creatures, in the list below, to cast this spell.
MissileTargets = dragon, dragon lord, dragon hatchling, dragon lord hatchling
AreaName = avalanche rune ; Name, or item id, of the rune.
AreaEnabled = false ; Do you want to use this rune? (true/false)
AreaMin = 30 ; The amount of runes at which you will leave to go refill.
AreaMax = 100 ; The amount of runes you want to withdraw or buy. (0 to disable)
AreaAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
AreaPriority = 5 ; Priority compared to other runes and spells. (lower is more important)
AreaTargetMin = 2 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
AreaTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer
[Spells]
UltimateName = exevo gran mas vis ; Name of the spell.
UltimateEnabled = false ; Do you want to use this spell? (true/false)
UltimatePriority = 1 ; Priority compared to other runes and spells. (lower is more important)
UltimateTargetMin = 6 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
UltimateMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
UltimateMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
UltimateTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer
StrongBeamName = exevo gran vis lux ; Name of the spell.
StrongBeamEnabled = false ; Do you want to use this spell? (true/false)
StrongBeamPriority = 2 ; Priority compared to other runes and spells. (lower is more important)
StrongBeamTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
StrongBeamMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
StrongBeamMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
StrongBeamTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer
StrongWaveName = exevo vis hur ; Name of the spell.
StrongWaveEnabled = false ; Do you want to use this spell? (true/false)
StrongWavePriority = 4 ; Priority compared to other runes and spells. (lower is more important)
StrongWaveTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
StrongWaveMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
StrongWaveMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
StrongWaveTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer
StrongStrikeName = exori gran vis ; Name of the spell.
StrongStrikeEnabled = false ; Do you want to use this spell? (true/false)
StrongStrikePriority = 6 ; Priority compared to other runes and spells. (lower is more important)
StrongStrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
StrongStrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
StrongStrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
StrongStrikeTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer
LightningName = exori amp vis ; Name of the spell.
LightningEnabled = false ; Do you want to use this spell? (true/false)
LightningPriority = 7 ; Priority compared to other runes and spells. (lower is more important)
LightningTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
LightningMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
LightningMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
LightningTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer
StrikeName = exori frigo ; Name of the spell.
StrikeEnabled = true ; Do you want to use this spell? (true/false)
StrikePriority = 8 ; Priority compared to other runes and spells. (lower is more important)
StrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
StrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
StrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
StrikeTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer
[Ring]
RingName = sword ring ; Name, or item id, of the ring.
RingMin = 0 ; The amount of rings at which you leave to go refill. (0 to disable)
RingMax = 0 ; The amount of rings you want to withdraw from the depot. (0 to disable)
RingMinHP = 30 ; The percent of health equip the ring. (0 to disable)
RingMinMP = 10 ; The percent of mana to equip the ring. (0 to disable)
RingAlarm = 0 ; The amount of rings to trigger an alarm. (0 to disable)
RingCreatures = dragon lord, dragon lord hatchling
RingCreatureCount = 0 ; The amount of creatures to equip the ring. (0 to disable)
[Amulet]
AmuletName = protection amulet ; Name, or item id, of the amulet.
AmuletMin = 0 ; The amount of amulets at which you leave to go refill. (0 to disable)
AmuletMax = 0 ; The amount of amulets you want to withdraw from the depot. (0 to disable)
AmuletMinHP = 30 ; The percent of health to equip the amulet. (0 to disable)
AmuletMinMP = 10 ; The percent of mana to equip the amulet. (0 to disable)
AmuletAlarm = 0 ; The amount of amulets to trigger an alarm. (0 to disable)
AmuletCreatures = dragon lord, dragon lord hatchling
AmuletCreatureCount = 0 ; The amount of creatures to equip the amulet. (0 to disable)
[Supplies]
MugName = golden mug ; Name, or item id, of the item.
MugMin = 0 ; The amount of golden mugs at which you will leave to go refill. (0 to disable)
MugMax = 0 ; The amount of golden mugs you want to withdraw. (0 to disable)
MugAlarm = 0 ; The amount of golden mugs to trigger an alarm. (0 to disable)
[Soft Boots]
Mana-Percent = 0 ; What percent of mana to begin using softboots? (0 to disable)
[Mana Restorer]
Restore-Percent = 0 ; Mana percent to restore mana up to while no creatures are on-screen. (0 to disable)
Range = 7 ; What range do you want to consider creatures before restoring mana?
[Capacity]
Hunt-Minimum = 50 ; If capacity goes below this value, script will exit the spawn. (0 to disable)
Drop-Flasks = 250 ; If capacity goes below this value, script will drop flasks. (0 to disable)
Drop-Gold = 120 ; If capacity goes below this value, script will drop gold. (0 to disable)
[Logout]
Stamina = 20 ; At how much stamina would you like to log out? (in hours)
Level = 0 ; At what level would you like to logout? (0 to disable)
Server-Save = 0 ; How many hours before server save would you like to logout? (0 to disable)
Time-Limit = 15 ; The maximum number hours to hunt. (0 to disable)
Train-Skill = none ; The training statue to use. (none, sword, axe, club, spear, magic)
Exit-Log = false ; When logging out & not training, client will exit. (true/false)
[HUD]
Enabled = true ; Would you like to enable the HUD? (true/false)
Show-Containers = true ; Would you like to show container names? (true/false)
Show-Supplies = true ; Would you like to show individual supplies? (true/false)
Show-Loot = true ; Would you like to show individual loot? (true/false)
Show-Icons = true ; Whether to show the loot icons in the HUD. (true/false)
Theme = light ; Color theme options for the HUD. (light, dark, orange, pink, green, blue, purple)
Simple-Time-Format = false ; Do you want to display time in HH-MM instead of DD-HH-MM-SS?
Per-Stamina-Measurement = false ; Do you want to measure hourly exp and profits per used stamina instead of passed time?