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Thread: Fenrock Dragon Lords

  1. #11

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    i dont kno mayb the config dont say shit about it
    @shadowart unless there something i not reading properly


    [General]
    Minimize-Backpacks = true ; Do you want to minimize your backpacks? (true/false)
    Organize-Backpacks = true ; Do you want to automatically organize the contents of your backpacks on launch? (true/false)
    Manual-Shooter = false ; Enable to configure the XenoBot MagicShooter manually, script will not override shooter in the XBST. (true/false)
    Cure-Conditions = false ; Do you want to automatically cure harmful conditions when returning to town? (true/false)
    Invis-Anti-Stuck = false ; Do you want to automatically cast a spell when stuck by an invisible creature? (true/false)

    [Loot]
    Npc-Sell = true ; Do you want to automatically sell loot? (true/false)
    Loot-Style = last ; The order in which you loot creatures. (first/last)
    Loot-Gold = false ; Do you want to loot gold? (true/false)
    Loot-Min-Value = 0 ; The minimum value, per item, to loot. (0 to disable)
    Loot-Max-Weight = 0 ; The maximum weight, per item, to loot. (0 to disable)
    Loot-WhiteList = golden helmet, sword of valor
    Loot-BlackList = steel helmet, steel shield, crossbow, crystal sword

    [Route]
    Clockwise = true ; Whether the character continues through the route clockwise. (true/random/false)

    [Lure]
    Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)
    AttackWhileLure = false ; When enabled, target and loot as you lure creatures. (true/false)
    MinPriority = 1 ; Minimum priority of the targets to consider. (0-9)
    Until = 0 ; The amount of unkilled creatures to start luring again. (0 to disable)

    [Potions]
    ManaName = great mana potion ; Name, or item id, of the potion. (Update your Support if you change this!)
    ManaMin = 50 ; The amount of potions at which you will leave to go refill.
    ManaMax = 260 ; The amount of potions you want to withdraw or buy. (0 to disable)
    ManaAlarm = 0 ; The amount of potions to trigger an alarm. (0 to disable)

    [Runes]
    MissileName = sudden death rune ; Name, or item id, of the rune.
    MissileEnabled = true ; Do you want to use this rune? (true/false)
    MissileMin = 100 ; The amount of runes at which you will leave to go refill.
    MissileMax = 700 ; The amount of runes you want to withdraw or buy. (0 to disable)
    MissileAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
    MissilePriority = 3 ; Priority compared to other runes and spells. (lower is more important)
    MissileTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    MissileMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    MissileMinHP = 10 ; The minimum health of creatures, in the list below, to cast this spell.
    MissileTargets = dragon, dragon lord, dragon hatchling, dragon lord hatchling

    AreaName = avalanche rune ; Name, or item id, of the rune.
    AreaEnabled = false ; Do you want to use this rune? (true/false)
    AreaMin = 30 ; The amount of runes at which you will leave to go refill.
    AreaMax = 100 ; The amount of runes you want to withdraw or buy. (0 to disable)
    AreaAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
    AreaPriority = 5 ; Priority compared to other runes and spells. (lower is more important)
    AreaTargetMin = 2 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    AreaTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    [Spells]
    UltimateName = exevo gran mas vis ; Name of the spell.
    UltimateEnabled = false ; Do you want to use this spell? (true/false)
    UltimatePriority = 1 ; Priority compared to other runes and spells. (lower is more important)
    UltimateTargetMin = 6 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    UltimateMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    UltimateMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    UltimateTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrongBeamName = exevo gran vis lux ; Name of the spell.
    StrongBeamEnabled = false ; Do you want to use this spell? (true/false)
    StrongBeamPriority = 2 ; Priority compared to other runes and spells. (lower is more important)
    StrongBeamTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongBeamMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongBeamMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongBeamTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrongWaveName = exevo vis hur ; Name of the spell.
    StrongWaveEnabled = false ; Do you want to use this spell? (true/false)
    StrongWavePriority = 4 ; Priority compared to other runes and spells. (lower is more important)
    StrongWaveTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongWaveMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongWaveMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongWaveTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrongStrikeName = exori gran vis ; Name of the spell.
    StrongStrikeEnabled = false ; Do you want to use this spell? (true/false)
    StrongStrikePriority = 6 ; Priority compared to other runes and spells. (lower is more important)
    StrongStrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongStrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongStrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongStrikeTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    LightningName = exori amp vis ; Name of the spell.
    LightningEnabled = false ; Do you want to use this spell? (true/false)
    LightningPriority = 7 ; Priority compared to other runes and spells. (lower is more important)
    LightningTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    LightningMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    LightningMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    LightningTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrikeName = exori frigo ; Name of the spell.
    StrikeEnabled = true ; Do you want to use this spell? (true/false)
    StrikePriority = 8 ; Priority compared to other runes and spells. (lower is more important)
    StrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrikeTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    [Ring]
    RingName = sword ring ; Name, or item id, of the ring.
    RingMin = 0 ; The amount of rings at which you leave to go refill. (0 to disable)
    RingMax = 0 ; The amount of rings you want to withdraw from the depot. (0 to disable)
    RingMinHP = 30 ; The percent of health equip the ring. (0 to disable)
    RingMinMP = 10 ; The percent of mana to equip the ring. (0 to disable)
    RingAlarm = 0 ; The amount of rings to trigger an alarm. (0 to disable)
    RingCreatures = dragon lord, dragon lord hatchling
    RingCreatureCount = 0 ; The amount of creatures to equip the ring. (0 to disable)

    [Amulet]
    AmuletName = protection amulet ; Name, or item id, of the amulet.
    AmuletMin = 0 ; The amount of amulets at which you leave to go refill. (0 to disable)
    AmuletMax = 0 ; The amount of amulets you want to withdraw from the depot. (0 to disable)
    AmuletMinHP = 30 ; The percent of health to equip the amulet. (0 to disable)
    AmuletMinMP = 10 ; The percent of mana to equip the amulet. (0 to disable)
    AmuletAlarm = 0 ; The amount of amulets to trigger an alarm. (0 to disable)
    AmuletCreatures = dragon lord, dragon lord hatchling
    AmuletCreatureCount = 0 ; The amount of creatures to equip the amulet. (0 to disable)

    [Supplies]
    MugName = golden mug ; Name, or item id, of the item.
    MugMin = 0 ; The amount of golden mugs at which you will leave to go refill. (0 to disable)
    MugMax = 0 ; The amount of golden mugs you want to withdraw. (0 to disable)
    MugAlarm = 0 ; The amount of golden mugs to trigger an alarm. (0 to disable)

    [Soft Boots]
    Mana-Percent = 0 ; What percent of mana to begin using softboots? (0 to disable)

    [Mana Restorer]
    Restore-Percent = 0 ; Mana percent to restore mana up to while no creatures are on-screen. (0 to disable)
    Range = 7 ; What range do you want to consider creatures before restoring mana?

    [Capacity]
    Hunt-Minimum = 50 ; If capacity goes below this value, script will exit the spawn. (0 to disable)
    Drop-Flasks = 250 ; If capacity goes below this value, script will drop flasks. (0 to disable)
    Drop-Gold = 120 ; If capacity goes below this value, script will drop gold. (0 to disable)

    [Logout]
    Stamina = 20 ; At how much stamina would you like to log out? (in hours)
    Level = 0 ; At what level would you like to logout? (0 to disable)
    Server-Save = 0 ; How many hours before server save would you like to logout? (0 to disable)
    Time-Limit = 15 ; The maximum number hours to hunt. (0 to disable)
    Train-Skill = none ; The training statue to use. (none, sword, axe, club, spear, magic)
    Exit-Log = false ; When logging out & not training, client will exit. (true/false)

    [HUD]
    Enabled = true ; Would you like to enable the HUD? (true/false)
    Show-Containers = true ; Would you like to show container names? (true/false)
    Show-Supplies = true ; Would you like to show individual supplies? (true/false)
    Show-Loot = true ; Would you like to show individual loot? (true/false)
    Show-Icons = true ; Whether to show the loot icons in the HUD. (true/false)
    Theme = light ; Color theme options for the HUD. (light, dark, orange, pink, green, blue, purple)
    Simple-Time-Format = false ; Do you want to display time in HH-MM instead of DD-HH-MM-SS?
    Per-Stamina-Measurement = false ; Do you want to measure hourly exp and profits per used stamina instead of passed time?

  2. #12
    Moderator shadowart's Avatar
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    There's a big fat section called [Loot]. If you don't want to loot something, add it to the blacklist.

  3. #13

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    ahh ty but damn why cant just delete from looter o.o

  4. #14
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by ohagan View Post
    ahh ty but damn why cant just delete from looter o.o
    The loot list is automatically generated based on the config's setup.

    If you don't want to loot certain items, add those items to the blacklist in the config, or raise the min-value to loot.

  5. #15

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    Bot dont attack the DL's or any other creatures. Why?

  6. #16

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    Quote Originally Posted by ohagan View Post
    i dont kno mayb the config dont say shit about it
    @shadowart unless there something i not reading properly


    [General]
    Minimize-Backpacks = true ; Do you want to minimize your backpacks? (true/false)
    Organize-Backpacks = true ; Do you want to automatically organize the contents of your backpacks on launch? (true/false)
    Manual-Shooter = false ; Enable to configure the XenoBot MagicShooter manually, script will not override shooter in the XBST. (true/false)
    Cure-Conditions = false ; Do you want to automatically cure harmful conditions when returning to town? (true/false)
    Invis-Anti-Stuck = false ; Do you want to automatically cast a spell when stuck by an invisible creature? (true/false)

    [Loot]
    Npc-Sell = true ; Do you want to automatically sell loot? (true/false)
    Loot-Style = last ; The order in which you loot creatures. (first/last)
    Loot-Gold = false ; Do you want to loot gold? (true/false)
    Loot-Min-Value = 0 ; The minimum value, per item, to loot. (0 to disable)
    Loot-Max-Weight = 0 ; The maximum weight, per item, to loot. (0 to disable)
    Loot-WhiteList = golden helmet, sword of valor
    Loot-BlackList = steel helmet, steel shield, crossbow, crystal sword

    [Route]
    Clockwise = true ; Whether the character continues through the route clockwise. (true/random/false)

    [Lure]
    Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)
    AttackWhileLure = false ; When enabled, target and loot as you lure creatures. (true/false)
    MinPriority = 1 ; Minimum priority of the targets to consider. (0-9)
    Until = 0 ; The amount of unkilled creatures to start luring again. (0 to disable)

    [Potions]
    ManaName = great mana potion ; Name, or item id, of the potion. (Update your Support if you change this!)
    ManaMin = 50 ; The amount of potions at which you will leave to go refill.
    ManaMax = 260 ; The amount of potions you want to withdraw or buy. (0 to disable)
    ManaAlarm = 0 ; The amount of potions to trigger an alarm. (0 to disable)

    [Runes]
    MissileName = sudden death rune ; Name, or item id, of the rune.
    MissileEnabled = true ; Do you want to use this rune? (true/false)
    MissileMin = 100 ; The amount of runes at which you will leave to go refill.
    MissileMax = 700 ; The amount of runes you want to withdraw or buy. (0 to disable)
    MissileAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
    MissilePriority = 3 ; Priority compared to other runes and spells. (lower is more important)
    MissileTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    MissileMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    MissileMinHP = 10 ; The minimum health of creatures, in the list below, to cast this spell.
    MissileTargets = dragon, dragon lord, dragon hatchling, dragon lord hatchling

    AreaName = avalanche rune ; Name, or item id, of the rune.
    AreaEnabled = false ; Do you want to use this rune? (true/false)
    AreaMin = 30 ; The amount of runes at which you will leave to go refill.
    AreaMax = 100 ; The amount of runes you want to withdraw or buy. (0 to disable)
    AreaAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
    AreaPriority = 5 ; Priority compared to other runes and spells. (lower is more important)
    AreaTargetMin = 2 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    AreaTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    [Spells]
    UltimateName = exevo gran mas vis ; Name of the spell.
    UltimateEnabled = false ; Do you want to use this spell? (true/false)
    UltimatePriority = 1 ; Priority compared to other runes and spells. (lower is more important)
    UltimateTargetMin = 6 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    UltimateMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    UltimateMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    UltimateTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrongBeamName = exevo gran vis lux ; Name of the spell.
    StrongBeamEnabled = false ; Do you want to use this spell? (true/false)
    StrongBeamPriority = 2 ; Priority compared to other runes and spells. (lower is more important)
    StrongBeamTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongBeamMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongBeamMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongBeamTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrongWaveName = exevo vis hur ; Name of the spell.
    StrongWaveEnabled = false ; Do you want to use this spell? (true/false)
    StrongWavePriority = 4 ; Priority compared to other runes and spells. (lower is more important)
    StrongWaveTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongWaveMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongWaveMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongWaveTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrongStrikeName = exori gran vis ; Name of the spell.
    StrongStrikeEnabled = false ; Do you want to use this spell? (true/false)
    StrongStrikePriority = 6 ; Priority compared to other runes and spells. (lower is more important)
    StrongStrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrongStrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrongStrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrongStrikeTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    LightningName = exori amp vis ; Name of the spell.
    LightningEnabled = false ; Do you want to use this spell? (true/false)
    LightningPriority = 7 ; Priority compared to other runes and spells. (lower is more important)
    LightningTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    LightningMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    LightningMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    LightningTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    StrikeName = exori frigo ; Name of the spell.
    StrikeEnabled = true ; Do you want to use this spell? (true/false)
    StrikePriority = 8 ; Priority compared to other runes and spells. (lower is more important)
    StrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
    StrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
    StrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
    StrikeTargets = dragon lord, dragon lord hatchling, dragon, dragon hatchling, elder bonelord, gazer

    [Ring]
    RingName = sword ring ; Name, or item id, of the ring.
    RingMin = 0 ; The amount of rings at which you leave to go refill. (0 to disable)
    RingMax = 0 ; The amount of rings you want to withdraw from the depot. (0 to disable)
    RingMinHP = 30 ; The percent of health equip the ring. (0 to disable)
    RingMinMP = 10 ; The percent of mana to equip the ring. (0 to disable)
    RingAlarm = 0 ; The amount of rings to trigger an alarm. (0 to disable)
    RingCreatures = dragon lord, dragon lord hatchling
    RingCreatureCount = 0 ; The amount of creatures to equip the ring. (0 to disable)

    [Amulet]
    AmuletName = protection amulet ; Name, or item id, of the amulet.
    AmuletMin = 0 ; The amount of amulets at which you leave to go refill. (0 to disable)
    AmuletMax = 0 ; The amount of amulets you want to withdraw from the depot. (0 to disable)
    AmuletMinHP = 30 ; The percent of health to equip the amulet. (0 to disable)
    AmuletMinMP = 10 ; The percent of mana to equip the amulet. (0 to disable)
    AmuletAlarm = 0 ; The amount of amulets to trigger an alarm. (0 to disable)
    AmuletCreatures = dragon lord, dragon lord hatchling
    AmuletCreatureCount = 0 ; The amount of creatures to equip the amulet. (0 to disable)

    [Supplies]
    MugName = golden mug ; Name, or item id, of the item.
    MugMin = 0 ; The amount of golden mugs at which you will leave to go refill. (0 to disable)
    MugMax = 0 ; The amount of golden mugs you want to withdraw. (0 to disable)
    MugAlarm = 0 ; The amount of golden mugs to trigger an alarm. (0 to disable)

    [Soft Boots]
    Mana-Percent = 0 ; What percent of mana to begin using softboots? (0 to disable)

    [Mana Restorer]
    Restore-Percent = 0 ; Mana percent to restore mana up to while no creatures are on-screen. (0 to disable)
    Range = 7 ; What range do you want to consider creatures before restoring mana?

    [Capacity]
    Hunt-Minimum = 50 ; If capacity goes below this value, script will exit the spawn. (0 to disable)
    Drop-Flasks = 250 ; If capacity goes below this value, script will drop flasks. (0 to disable)
    Drop-Gold = 120 ; If capacity goes below this value, script will drop gold. (0 to disable)

    [Logout]
    Stamina = 20 ; At how much stamina would you like to log out? (in hours)
    Level = 0 ; At what level would you like to logout? (0 to disable)
    Server-Save = 0 ; How many hours before server save would you like to logout? (0 to disable)
    Time-Limit = 15 ; The maximum number hours to hunt. (0 to disable)
    Train-Skill = none ; The training statue to use. (none, sword, axe, club, spear, magic)
    Exit-Log = false ; When logging out & not training, client will exit. (true/false)

    [HUD]
    Enabled = true ; Would you like to enable the HUD? (true/false)
    Show-Containers = true ; Would you like to show container names? (true/false)
    Show-Supplies = true ; Would you like to show individual supplies? (true/false)
    Show-Loot = true ; Would you like to show individual loot? (true/false)
    Show-Icons = true ; Whether to show the loot icons in the HUD. (true/false)
    Theme = light ; Color theme options for the HUD. (light, dark, orange, pink, green, blue, purple)
    Simple-Time-Format = false ; Do you want to display time in HH-MM instead of DD-HH-MM-SS?
    Per-Stamina-Measurement = false ; Do you want to measure hourly exp and profits per used stamina instead of passed time?


    How can I open lua file so I can see it like this? What should I use to open it? I've Windows 10

  7. #17

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    What do I need to use this script? What for equipment I need and how should my DP lokk like to?

    Any requirements?

  8. #18

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    Bot is leaving monster at deep red hp.
    Bot is not moving thru the fire bombs.
    fuck

  9. #19

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    Talking

    nice script muito bom

  10. #20

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    parabens

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