Hello, I want my script to check if I'm bellow 100 cap, and if I am I want it to disable Looter. The thing is that I want him to check that cap amount ONLY while specified corpse is open (in this situation it's cyclops corpse). Thanks to that I will be able to modify my Looter content while off the corpse, and the script will turn it off or on only while on the corpse.
I tried something like this, but this does not work:
Code:
local container = Container:Name()
local dead = "Dead Cyclops"
if (container == dead) then
Module.New("checkCap", function()
if (Self.Cap() < 100) then
setLooterEnabled(false)
else
setLooterEnabled(true)
end
end)
end