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Thread: Insert script INTO waypoints... easier to make refillers

  1. #1
    ~Tziki~'s Avatar
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    Insert script INTO waypoints... easier to make refillers

    So basically ive had the bot a week or so now, im not a complete rookie at bots, but i dont claim to be a pro either.

    It is my oppinion that the way in which NEOBOT had its cavebot working was quite effective and easier to use.



    By this i mean the cavebot and adding in scripts to deposit gold, buy mana's, throw items in dp, throw items on x tile, pick up items from bag on x tile.



    Would it be possible to change the bot so that rather than using scripts that refer to label x, y, z. We use a script that is directly executed when the cavebot reaches the location in its routine that the script is appropriate for (e.g bot walks to tile x, executes script to throw loot into a bag, then goes back to hunt... or bot gets to tile X, speaks to npc, then continues.)


    i feel a more NEBOT approach would help the less advanced and coding illiterate customers create their own scripts some more...

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    Lifetime Subscriber L!p3's Avatar
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  3. #3
    Super Moderator Infernal Bolt's Avatar
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    I'd like it to be like @L!p3 said but @DarkstaR said he was working on a single like action so you can make a script up to 260 characters inside the walker.
    So it will basically work like an action script.
    I'd like a possibility to use over 260 characters though since some scripts are longer then that :P

  4. #4
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    Quote Originally Posted by L!p3 View Post
    nice mock up. What does use fast keys mean?
    Quote Originally Posted by sirmate View Post
    either of these walker layouts would be better then what it is now.

  5. #5
    Lifetime Subscriber L!p3's Avatar
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    Indeed @soul4soul.

    Anyway, all that @sirmate suggestions were awesome!
    Last edited by L!p3; 07-10-2012 at 02:43 AM.

  6. #6
    ~Tziki~'s Avatar
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    Yea i like that mockup, thought i think more characters than 260 many scripts can be 100 lines long xD

    also the ability to move waypoints Up or Down by highlighting it and clicking an ^ or V arrow. Its a pain in the arse to go deleting waypoints to get back to a certain one just to add in a label or other waypoints. Even more so a pain to do it in notepad or something...
    Last edited by ~Tziki~; 07-20-2012 at 10:02 AM.

  7. #7
    Senior Member Shadow Wolf's Avatar
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    @L!p3 and @soul4soul
    Yeah would be great if something like that could be incorporated.
    Oh and a screenshot of level function. Just my 2cents
    ~ Shadow Wolf

    ~ A friend will bail you out of jail, but a true friend would be right there beside you saying: "DAMN that was fun!" ~


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