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Technical Support
[Discussion] Scripter: Variables, Functions, and Events
This thread is for the discussion of the scripter's variables, functions, and events. You can find the original thread here: http://forums.xenobot.net/showthread...ons-and-Events
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You're doing a nice job with it dude. I hope it has much functions and variables as neobot, but i can expect even more than neo.
keep it.
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Do, what you do best. I'm w8ing for this bot.
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Seems weird to be using methods instead of properties.
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Lifetime Subscriber
Don't understand shit right now. But I think you know what you're doing.
Keep it up
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Lifetime Subscriber
=o so will it be possible for the bot to invite a player to party / join a party?
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Nice to see that the scripter idea is getting improved.
But it seems to be lill' bit complicate by now like NG was. To realize a couple of functions it would take so much lines of "programming" and it seems to be a LOT limited too i think that a good idea is export some idea from neo libraries and take some functions like "pickupitems" "auto" "dropitemsxyz" "ifattacked" these things.
Btw, gz for nice job.
Att.,
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.Position returns a table or what? Numeric indexes?
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Also, what about pre-defined creature objects, such Self, Target, Followed, etc...
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