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Thread: [Update] XenoBot v2.7.1

  1. #91

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    Quote Originally Posted by DarkstaR View Post
    The problem is we don't know for sure what is causing the problem. We have a new Pathfinder, a new Walker, a 2 new Tibia versions. That's 3 things that could be broken or poorly interacting and I can't be sure which once is the problem since people refuse to give me scripts. "I cannot release my script, is paid." Well, bitch, if I can't fix it your script will be fucking useless, so just give it to me so I can fix it.
    I Respect what you do dude, I know I couldn't do it. I cant speak for anyone else but my scripts are working, It does not stick or anything else (well occasionally). It just acts stupid, for example walks between 2 squares like its confused or takes a long way from one node to another instead of going straight to it. Compared to your old system it does not want to stay on the path that the waypoints are supposed to take it. Im using Jakob Miller's OF script right now and it gets confused, same with my own ones so its not a script specific thing for me, like I said i dont know about anyone else, but as far as I'm concerned, its working, just not as well as previous versions, thats all.

  2. #92
    Lifetime Subscriber Ungoliant's Avatar
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    Dark you seem mad sir.

    Let me try to help some.

    Things I have personally noticed.

    Increased lag in "node" points.
    Missed loot. (This only happens if the monster drops quite a few items at once to be looted.)
    The walker sometimes skips over bodies, and then walks a waypoint and comes back. (Set to loot first), This ust to happen alot, and was fixed a few patches ago.

    Scripts i've been testing on are my own zombies script located in the forums here.

    Also i've been hitting errors in my Yalahar elves script, (The loot bug occurs here most).

    Those are the only two scripts I have used sense the last update.

    Otherwise I can't think of any other problems.

    So @DarkstaR Whats the best way to help you replicate these problems?

    -Ungo.


    EDIT: A few hours after writing this noticed another bug.. which may be the main complaint here.

    Best way to put it is the walker does not want to diagonally move, so instead repeatedly moves forward and back instead of moving into the diagonal spot. This only happens when the diagonal move is the closest / most logical place for the bot to move. So this seems like it would be hard to replicate. Begs the question, during the recode did you make it so the bot moves diagonal "less" ?
    Last edited by Ungoliant; 09-07-2012 at 12:48 AM.

  3. #93

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    explain me how put a script in a private message and I will send it to mister frustrated darkstar XD

  4. #94
    Lifetime Subscriber Krim's Avatar
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    Thx dark!!

    Here is my Hidden lizard script in zao! Start script next bank and click next label "bank" !!! 1ª Problem - Bot start walking and killing some monster in respaw but after few kills just stop walking and stuck ( but not walking stuck alarm,it just stacks and don't give alarm... i think it's a bug in looting because if you click in moster it loots and start walking again. 2ª Problem - Looting is fucking slow ... and many times miss the loot !! That's it !! Thx dark!!! Script:

    http://speedy.sh/MZJ8K/RP-Hidden-Lizards.xbst
    http://speedy.sh/faURt/Hidden-Lizards-Pally-Backup.lua
    http://speedy.sh/7TgSP/Hidden-lizard-stuff.lua
    http://speedy.sh/hsjC6/Hidden-lizard-by-viniss.lua
    http://speedy.sh/WJbYm/Drop-all-Vials.lua
    http://speedy.sh/w2Gaf/BpOpener-HiddenLizard2.lua
    http://speedy.sh/4eRT7/BpOpener-HiddenLizard.lua Run all scripts and test! Thx
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  5. #95

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    @all

    For those who do not want to post the scripts here, simply host your scripts in a download server and send the link via private message to @DarkstaR.

  6. #96
    XenoBot Developer DarkstaR's Avatar
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    Quote Originally Posted by vina18 View Post
    Here is my Hidden lizard script in zao! Start script next bank and click next label "bank" !!! 1ª Problem - Bot start walking and killing some monster in respaw but after few kills just stop walking and stuck ( but not walking stuck alarm,it just stacks and don't give alarm... i think it's a bug in looting because if you click in moster it loots and start walking again. 2ª Problem - Looting is fucking slow ... and many times miss the loot !! That's it !! Thx dark!!! Script:

    http://speedy.sh/MZJ8K/RP-Hidden-Lizards.xbst
    http://speedy.sh/faURt/Hidden-Lizards-Pally-Backup.lua
    http://speedy.sh/7TgSP/Hidden-lizard-stuff.lua
    http://speedy.sh/hsjC6/Hidden-lizard-by-viniss.lua
    http://speedy.sh/WJbYm/Drop-all-Vials.lua
    http://speedy.sh/w2Gaf/BpOpener-HiddenLizard2.lua
    http://speedy.sh/4eRT7/BpOpener-HiddenLizard.lua Run all scripts and test! Thx
    Is it at all possible to do this on a level 250 MS? I don't play Tibia enough to know.

  7. #97

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    @DarkstaR Script description says 120+ RP/Mage

  8. #98
    Lifetime Subscriber Krim's Avatar
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    Quote Originally Posted by DarkstaR View Post
    Is it at all possible to do this on a level 250 MS? I don't play Tibia enough to know.

    Yes for sure...!!!


    I play with 182 Rp there!
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  9. #99
    XenoBot Developer DarkstaR's Avatar
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    I've made quite a few changes to the Looter and Pathfinder since this update. Some of the changes came before I was able to replicate the bugs but I've tried after the changes were implemented and it seems like it's fine. A release will be sometime today or tomorrow when I'm done making some tweaks.

  10. #100

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    Quote Originally Posted by DarkstaR View Post
    I've made quite a few changes to the Looter and Pathfinder since this update. Some of the changes came before I was able to replicate the bugs but I've tried after the changes were implemented and it seems like it's fine. A release will be sometime today or tomorrow when I'm done making some tweaks.
    Cool man!!

    Take your time and work calmly!

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