The walker getting stuck thing only happens sometimes, and it usually just alarms 3-4 times, then gets on moving again. That it sometimes misses monsters eventhough it has them targetted is something that happens when the monster is very far away on the screen, the bot notices it and targets it, but the walker keeps walking away. Nonetheless, you always get that sucker anyway, since you probably run the spawn in several loops.
EDIT: This update has worked flawlessly for me since I started botting 5 hours ago. Great work!
Last edited by Fleet; 09-19-2012 at 01:46 PM.
Great work, DarkstaR!
You must not be using this version of the bot then, because I've confirmed that this is fixed.
Please make sure you properly update the bot before reporting bugs with the new version which you don't have.
Excuse me if I'm mistaken, of course, but I'm 99% sure you're using an older version. Patch it.
If you pause your walker and kill some monsters for yourself, then put on the walker again after you go out of the screen it sometimes bugs for me and I have to restart the client. May this be the problem that you other guys has aswell? (I'm not 100% certain but It's been happening after I've paused the walker and killed someting so that the looter somehow wants to loot it?) Not sure![]()