XenoBot Forums - Powered by vBulletin

User Tag List

Page 12 of 15 FirstFirst ... 21011121314 ... LastLast
Results 111 to 120 of 145

Thread: [Update] XenoBot v2.8.0 [Advanced Healing]

  1. #111
    XenoBot Developer DarkstaR's Avatar
    Join Date
    Dec 2010
    Posts
    6,104
    Mentioned
    1326 Post(s)
    Tagged
    16 Thread(s)
    Quote Originally Posted by Ungoliant View Post
    @SomeKindOfMonster

    Could you explain the error you get again? Your saying the bot either heals to full or mana's to full before attempting to loot or? (meaning it will skip any stacked bodies, and overall be insanely slow for exp / hr rates?)

    I would appreciate it.. still using 2.71 on my 300~ ek... I miss some loot of course but its still safe and I don't afk.

    Kinda afraid currently to upgrade, I usually hunt at the hive / vengoth / deeplings. I really would be afraid to upgrade and then find out its not possible to bot. =/

    Cheers! Still waiting for that magical "everything is awesome" update!
    The only problem with the current release is people don't read. You seem literate, you should be fine. The only issue, as SKoM mentioned, is that it sometimes double-drinks potions (drinks two when it needed one). This can possibly impair the looter but it wont get you killed.

  2. #112
    Senior Member Petit Ours's Avatar
    Join Date
    Dec 2011
    Location
    Québec
    Posts
    382
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Hey @DarkstaR i am still having problem with the v.2.8.0 update. the healing method is very nice but the looter is still bugging.
    Sometime it just stop and make the bot stop targeting and walk ( same problem that i show you on sceen shot on the last update)

    Please try to make that work cause i cant run xeno afk without dying.
    Tell me if you need more info.

  3. #113
    SomeKindOfMonster's Avatar
    Join Date
    Jan 2012
    Posts
    122
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    [QUOTE=Ungoliant;85418]@SomeKindOfMonster

    Could you explain the error you get again? Your saying the bot either heals to full or mana's to full before attempting to loot or? (meaning it will skip any stacked bodies, and overall be insanely slow for exp / hr rates?)

    I would appreciate it.. still using 2.71 on my 300~ ek... I miss some loot of course but its still safe and I don't afk.

    Ok, let me be detailed and more specific. In Banuta my 330 EK with 1600 mana~ goes to a waypoint, targetting turns on, spells are cast, BOOM monster dies (lol) before the looter would open the body while refilling mana, continuing area attacks, and putting loot into appropriate bp, now what happens is, BOOM monster dies (exp baby yea), bot stops to loot body, but because other monsters are attacking doing a significant amount of damage me still making it impossible to keep mana due to mana needing refilled & uhps being used, this causes the bot to reach a stand still of being frozen trying to meet health mana healing requirements, though it does eventually target the next monster, but does not loot the body. This causes the act of fluently looting and retargetting while healing to fail. If you would like darkstar or community, give me a time (x hrs after ss) to cast it and I will do so. Overall though this is something only xeno users with high lv chars will encounter. Thanks in advance.

  4. #114
    Lifetime Subscriber
    Join Date
    Dec 2011
    Location
    Michigan
    Posts
    2,644
    Mentioned
    81 Post(s)
    Tagged
    0 Thread(s)
    i lol'd at those booms xd

  5. #115
    XenoBot Developer DarkstaR's Avatar
    Join Date
    Dec 2010
    Posts
    6,104
    Mentioned
    1326 Post(s)
    Tagged
    16 Thread(s)
    Quote Originally Posted by Petit Ours View Post
    Hey @DarkstaR i am still having problem with the v.2.8.0 update. the healing method is very nice but the looter is still bugging.
    Sometime it just stop and make the bot stop targeting and walk ( same problem that i show you on sceen shot on the last update)

    Please try to make that work cause i cant run xeno afk without dying.
    Tell me if you need more info.
    This is something which I cannot recreate. I will need specific scripts and information on how you're handling this, because I cannot recreate it.

    Quote Originally Posted by SomeKindOfMonster View Post
    Ok, let me be detailed and more specific. In Banuta my 330 EK with 1600 mana~ goes to a waypoint, targetting turns on, spells are cast, BOOM monster dies (lol) before the looter would open the body while refilling mana, continuing area attacks, and putting loot into appropriate bp, now what happens is, BOOM monster dies (exp baby yea), bot stops to loot body, but because other monsters are attacking doing a significant amount of damage me still making it impossible to keep mana due to mana needing refilled & uhps being used, this causes the bot to reach a stand still of being frozen trying to meet health mana healing requirements, though it does eventually target the next monster, but does not loot the body. This causes the act of fluently looting and retargetting while healing to fail. If you would like darkstar or community, give me a time (x hrs after ss) to cast it and I will do so. Overall though this is something only xeno users with high lv chars will encounter. Thanks in advance.
    I've fixed this (lol) and will release it as v2.8.1 once I have a more rounded out update (pow! release baby yeah). The problem is that I was waiting 10 milliseconds (woosh) between potion spams, until it drank one, instead of the old 200 milliseconds (tickticktick)!

  6. #116
    Retired Staff Member HolmaN's Avatar
    Join Date
    Dec 2010
    Location
    Göteborg, Sweden.
    Posts
    3,149
    Mentioned
    164 Post(s)
    Tagged
    0 Thread(s)
    As mentioned by a few, and I'm lazy to ready 12 pages..
    Looter gets stuck, it is just standing still not doing anything, caveboot, looter, targeting is on. As son as you turn looter off it starts moving again, and if you turn it off, it wont move again, no mather where ou are. Happens to me daily. Need to restart the client to remove this.

    And the looter is quite often not looting. For example in my deeper banuta script, it's killing 5 monsters, looting 1-2 and runs away.

  7. #117
    XenoBot Developer DarkstaR's Avatar
    Join Date
    Dec 2010
    Posts
    6,104
    Mentioned
    1326 Post(s)
    Tagged
    16 Thread(s)
    Quote Originally Posted by HolmaN View Post
    As mentioned by a few, and I'm lazy to ready 12 pages..
    Looter gets stuck, it is just standing still not doing anything, caveboot, looter, targeting is on. As son as you turn looter off it starts moving again, and if you turn it on, it wont move again, no mather where ou are. Happens to me daily. Need to restart the client to remove this.

    And the looter is quite often not looting. For example in my deeper banuta script, it's killing 5 monsters, looting 1-2 and runs away.
    Does letting it stand there for 5 minutes help? Don't just assume, go try it. Let it get stuck and turn looter off for 5+ minutes, then back on and see what happens.

  8. #118
    Retired Staff Member HolmaN's Avatar
    Join Date
    Dec 2010
    Location
    Göteborg, Sweden.
    Posts
    3,149
    Mentioned
    164 Post(s)
    Tagged
    0 Thread(s)
    Well, as soon as you turn looter off (still having targeting and walker enable), the char is moving. But if you turn the looter on, it gets stuck. Ill get it stick and try.

  9. #119
    sara's Avatar
    Join Date
    Sep 2012
    Posts
    241
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by DarkstaR View Post
    Does letting it stand there for 5 minutes help? Don't just assume, go try it. Let it get stuck and turn looter off for 5+ minutes, then back on and see what happens.
    I've let it stay off for over 10 minutes, did a whole hunt without looting because even after 45 minutes it kept stopping my walker.
    Its happening regardless of what script you're using, although if you set looter to "last" it seems not to happen. But if its set to "first" it does? :/
    Bought level 225 from Luckystrike.

  10. #120
    Lifetime Subscriber
    Join Date
    Dec 2011
    Posts
    994
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    When i switch monitors it re-sizes the tibia window making the backpacks close then when it tries to loot it gets stuck. Reopening the backpacks correctly and restarting(tick off and on) the looter sometimes works other time i need to restart the client.

    this bug has been around for a few versions cant remember when it started or if its always been there. Other then that I havent gotten any random looter stops.
    Last edited by soul4soul; 10-08-2012 at 11:07 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •