XenoBot Forums - Powered by vBulletin

User Tag List

Results 1 to 8 of 8

Thread: Ignore lua file, it doesn't happen a lot but still

  1. #1
    Gold Seller/Official Reseller PunktG's Avatar
    Join Date
    Dec 2011
    Posts
    4,085
    Mentioned
    196 Post(s)
    Tagged
    0 Thread(s)

    Question Ignore lua file, it doesn't happen a lot but still

    Hello
    i got some problem with this lua file
    all is working but from time to time bot ignore labels
    it doesn't happen a lot but i cant put bot full afk


    [highlight=language]
    ---------- Settings ---------
    MPotID = 268 --- mana potion ID
    MinMPots = 65 ---- if less then script will exit spawn
    MPots = 350 ----- amount to refill
    MPotprice = 60 ---- price of 1 single mana pot

    MinCap = 100 ---- if less then script will exit spawn

    -- Set the item ID's of the items you want to deposit. if you add a new item with a new bracket, --
    -- make sure to add " , " Like this {3333, 4}, OBS!! Do not add that after the last item!--

    BP1 = {5949} -- Set the backpacks you use. Do not include main backpack!!
    BP2 = {2869} -- OBS! YOU MAY NOT HAVE 2 BACKPACKS OF THE SAME COLOUR. (MAIN BACKPACK CAN'T HAVE THE SAME COLOUR AS ANY --OTHER BACKPACK)
    BP3 = {5801}
    ----------------------------- ITEM ID THAT MAY BE REQUIRED! -----------------------------
    -- [14674] anniversary backpack
    -- [3253] backpack of holding
    -- [5949] beach backpack
    -- [2869] blue backpack
    -- [8860] brocade backpack
    -- [2854] brown backpack
    -- [14249] buggy backpack
    -- [2872] camouflage backpack
    -- [9605] crown backpack
    -- [9601] demon backpack
    -- [14248] deepling backpack
    -- [10326] dragon backpack
    -- [10324] expedition backpack
    -- [7342] fur backpack
    -- [2871] golden backpack
    -- [2865] green backpack
    -- [2870] grey backpack
    -- [10202] heart backpack
    -- [5801] jewelled backpack
    -- [10327] minotaur backpack
    -- [9604] moon backpack
    -- [9602] orange backpack
    -- [5926] pirate backpack
    -- [2868] purple backpack
    -- [2867] red backpack
    -- [10346] santa backpack
    -- [2866] yellow backpack


    -- [266]Health Potion - 45gp
    -- [236]Strong Health Potion - 80gp
    -- [239]Great Health Potion - 190gp
    -- [7643]Ultimate Health Potion - 310gp

    -- [268]Mana Potion - 50 gp
    -- [237]Strong Mana Potion - 80gp
    -- [238]Great Mana Potion - 120gp

    --------------------------------------------------------------------
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    ------------------ DO NOT TOUCH THIS CODE --------------------------
    -------------------- IF YOU DO NOT KNOW ----------------------------
    -------------------- WHAT YOU ARE DOING ----------------------------
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    --------------------------------------------------------------------

    registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")

    dofile("Forgee.lua")
    function onWalkerSelectLabel(labelName)
    if (labelName == "checker") then
    delayWalker(1000)
    setWalkerEnabled(false)
    if (Self.ItemCount(MPotID) <= MinMPots) or (Self.Cap() < MinCap)then
    setWalkerEnabled(true)
    gotoLabel("leaveCave")
    else
    setWalkerEnabled(true)
    gotoLabel("keepHunting")
    end
    elseif (labelName == "bank") then
    setWalkerEnabled(false)
    NpcConv("hi","deposit all","yes","balance")
    wait(900, 1200)
    Self.WithdrawMoney((MPotprice*(MPots-Self.ItemCount(MPotID))))
    wait(900, 1200)
    Self.SayToNpc("yes")
    wait(1500,1900)
    setWalkerEnabled(true)

    elseif (labelName == "deposit") then
    setWalkerEnabled(false)
    local dprandomise = (math.random(1,2))

    Self.DepositItems({10279, 0}, {3032, 0}, {3313, 1}, {3556, 1}, {281, 0}, {282, 0}, {10328, 0})
    wait(1500,1900)
    setWalkerEnabled(true)

    elseif (labelName == "potions") then
    setWalkerEnabled(false)
    wait(900, 1200)
    Self.SayToNpc({"Hi", "flasks", "yes", "yes", "yes", "Trade"}, 65)
    wait(900, 1200)
    buyAlotOfItemsBecauseItsSuchAGodDamnBigDeal(MPotID , (MPots-Self.ItemCount(MPotID)))
    wait(200, 500)
    setWalkerEnabled(true)

    elseif (labelName == "backpacks") then
    bpOpen()
    delayWalker(5000)

    elseif(labelName == "beforePortal1")then
    wait(3000)
    delayWalker(2000)
    gotoLabel("afterPortal1")
    elseif(labelName == "beforePortal2")then
    wait(2000)
    delayWalker(1000)
    gotoLabel("afterPortal2")
    elseif(labelName == "beforePortal3")then
    wait(2000)
    delayWalker(1000)
    gotoLabel("afterPortal3")
    elseif(labelName == "beforePortal4")then
    wait(2000)
    delayWalker(1000)
    gotoLabel("afterPortal4")

    elseif (labelName == "checkpot") and (Self.ItemCount(MPotID) < (MPots-20)) then
    gotoLabel("beforepot")

    elseif(labelName == "pd1")then
    wait(1000)
    delayWalker(2000)
    gotoLabel("pd2")

    elseif(labelName == "s1")then
    wait(1000)

    gotoLabel("s2")

    elseif(labelName == "s21")then
    wait(4000)

    gotoLabel("s3")

    elseif(labelName == "s4")then
    wait(1000)

    gotoLabel("s41")

    elseif(labelName == "s5")then
    wait(5000)

    gotoLabel("s51")

    elseif(labelName == "s6")then
    wait(5000)

    gotoLabel("s61")

    elseif(labelName == "s7")then
    wait(5000)
    gotoLabel("s71")

    elseif (labelName == "checkbank") then
    if (Self.DistanceFromPosition(33013, 31492, 10) ~= 0) then
    gotoLabel("beforebank")
    end

    elseif (labelName == "checkbank2") then
    if (Self.DistanceFromPosition(33013, 31484, 10) ~= 0) then
    gotoLabel("leavebank")
    end

    elseif (labelName == "checkbank3") then
    if (Self.DistanceFromPosition(33013, 31540, 10) ~= 0) then
    gotoLabel("leavepot")
    end
    elseif (labelName == "doorEast") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x + 1, Self.Position().y, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x + 1, Self.Position().y, Self.Position().z)
    end
    elseif (labelName == "doorWest") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x - 1, Self.Position().y, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x - 1, Self.Position().y, Self.Position().z)
    end
    elseif (labelName == "doorSouth") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x, Self.Position().y + 1, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x, Self.Position().y + 1, Self.Position().z)
    end
    elseif (labelName == "doorNorth") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x, Self.Position().y - 1, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x, Self.Position().y - 1, Self.Position().z)
    end

    elseif (labelName == "exaniUp") then
    setWalkerEnabled(false)
    wait(500)
    Self.Say("exani hur up")
    sleep(math.random(700, 1400))
    setWalkerEnabled(true)
    elseif (labelName == "exaniDown") then
    setWalkerEnabled(false)
    wait(500)
    Self.Say("exani hur down")
    sleep(math.random(700, 1400))
    setWalkerEnabled(true)
    elseif (labelName == "check1") then
    if (Self.DistanceFromPosition(32994, 31551, 4) ~= 0) then
    gotoLabel("doorNorth")
    end
    elseif (labelName == "check2") then
    if (Self.DistanceFromPosition(33013, 31554, 4) ~= 0) then
    gotoLabel("go2")
    end
    elseif (labelName == "check3") then
    if (Self.DistanceFromPosition(33031, 31547, 6) ~= 0) then
    gotoLabel("go3")
    end
    elseif (labelName == "check4") then
    if (Self.DistanceFromPosition(33023, 31549, 5) ~= 0) then
    gotoLabel("go4")
    end
    elseif (labelName == "check5") then
    if (Self.DistanceFromPosition(33007, 31557, 5) ~= 0) then
    gotoLabel("go5")
    end
    elseif (labelName == "check6") then
    if (Self.DistanceFromPosition(33060, 31528, 10) ~= 0) then
    gotoLabel("go6")
    end
    elseif (labelName == "check7") then
    if (Self.DistanceFromPosition(33056, 31531, 10) ~= 0) then
    gotoLabel("go7")
    end

    elseif (labelName == "leverEast") then
    setWalkerEnabled(false)
    wait(500)
    Self.UseLever(Self.Position().x + 1, Self.Position().y, Self.Position().z, 2772)
    setWalkerEnabled(true)
    end
    end

    ------------------------------ FUNCTION ----------------------------------

    function buyAlotOfItemsBecauseItsSuchAGodDamnBigDeal(item, count)
    count = tonumber(count) or 1
    repeat
    local amnt = math.min(count, 100)
    if(Self.ShopBuyItem(item, amnt) == 0)then
    return printf("ERROR: failed to buy item: %s", tostring(item))
    end
    wait(200,500)
    count = (count - amnt)
    until count <= 0
    end

    function bpOpen()
    setWalkerEnabled(false)
    closeBackpacks()
    wait(500)
    openBackpacks(BP1, BP2, BP3) -- HERE YOU CAN ADD MORE BACKPACKS
    setWalkerEnabled(true)
    end



    function openBackpacks(...) -- openBackpacks(id1, id2, id3)
    Self.UseItem(Self.Backpack().id)
    wait(1900, 3700)
    for _, input in ipairs(arg) do
    local Bp = Container.GetFromIndex(input[2])
    for spot = 0, Bp:ItemCount() do
    local item = Bp:GetItemData(spot)
    if(item.id == input[1]) then
    Bp:UseItem(spot)
    break
    end
    end
    wait(900, 1700)
    end
    end

    function NpcConv(...)
    for _, str in ipairs(arg) do
    wait((tostring(str):len() / 125) * 60000 * math.random(1.1, 1.8))
    Self.SayToNpc(str)
    end
    end
    [/highlight]


  2. #2
    Super Moderator Infernal Bolt's Avatar
    Join Date
    Dec 2011
    Location
    Skellefteċ, Sweden
    Posts
    2,880
    Mentioned
    217 Post(s)
    Tagged
    2 Thread(s)
    Id say the old functions are breaking it

  3. #3
    Gold Seller/Official Reseller PunktG's Avatar
    Join Date
    Dec 2011
    Posts
    4,085
    Mentioned
    196 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Infernal Bolt View Post
    Id say the old functions are breaking it
    k
    i change some
    can you check and tell me if any more should be done ??

    [highlight=language]
    ---------- Settings ---------
    MPotID = 268 --- mana potion ID
    MinMPots = 65 ---- if less then script will exit spawn
    MPots = 270 ----- amount to refill
    MPotprice = 60 ---- price of 1 single mana pot

    MinCap = 100 ---- if less then script will exit spawn


    --------------------------------------------------------------------
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    ------------------ DO NOT TOUCH THIS CODE --------------------------
    -------------------- IF YOU DO NOT KNOW ----------------------------
    -------------------- WHAT YOU ARE DOING ----------------------------
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    --------------------------------------------------------------------

    registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")

    dofile("Forgee.lua")
    function onWalkerSelectLabel(labelName)

    if (labelName == "checker") then
    if (Self.ItemCount(MPotID) <= MinMPots) or (Self.Cap() < MinCap)then
    gotoLabel("leaveCave")
    else
    gotoLabel("keepHunting")
    end

    elseif (labelName == "bank") then
    setWalkerEnabled(false)
    NpcConv("hi","deposit all","yes","balance")
    wait(900, 1200)
    Self.WithdrawMoney((MPotprice*(MPots-Self.ItemCount(MPotID))))
    wait(900, 1200)
    Self.SayToNpc("yes")
    wait(1500,1900)
    setWalkerEnabled(true)


    elseif (labelName == "deposit") then
    setWalkerEnabled(false)
    local dprandomise = (math.random(1,2))

    Self.DepositItems({10279, 0}, {3032, 0}, {3313, 1}, {3556, 1}, {281, 0}, {282, 0}, {10328, 0})
    wait(1500,1900)
    setWalkerEnabled(true)

    elseif (labelName == "potions") then
    setWalkerEnabled(false)
    wait(900, 1200)
    Self.SayToNpc({"Hi", "flasks", "yes", "yes", "Trade"}, 65)
    wait(900, 1200)
    Self.ShopBuyItemsUpTo(MPotID, MPots)
    wait(200, 500)
    setWalkerEnabled(true)

    elseif (labelName == "backpacks") then
    setWalkerEnabled(false)
    Self.CloseContainers()
    repeat
    wait(900)
    until (Self.UseItemFromEquipment("backpack") > 0)
    wait (1000)
    Container.GetFirst():OpenChildren(5949, 5801, 2869)
    setWalkerEnabled(true)

    elseif(labelName == "beforePortal1")then
    wait(3000)
    delayWalker(2000)
    gotoLabel("afterPortal1")

    elseif(labelName == "beforePortal2")then
    wait(2000)
    delayWalker(1000)
    gotoLabel("afterPortal2")

    elseif(labelName == "beforePortal3")then
    wait(2000)
    delayWalker(1000)
    gotoLabel("afterPortal3")

    elseif(labelName == "beforePortal4")then
    wait(2000)
    delayWalker(1000)
    gotoLabel("afterPortal4")

    elseif (labelName == "checkpot") and (Self.ItemCount(MPotID) < (MPots-20)) then
    gotoLabel("beforepot")

    elseif(labelName == "pd1")then
    wait(1000)
    delayWalker(2000)
    gotoLabel("pd2")

    elseif(labelName == "s1")then
    wait(4000)
    delayWalker(1000)
    gotoLabel("s3")

    elseif(labelName == "s4")then
    wait(1000)
    delayWalker(1000)
    gotoLabel("s41")

    elseif(labelName == "s5")then
    wait(4000)
    delayWalker(1000)
    gotoLabel("s51")

    elseif(labelName == "s6")then
    wait(4000)
    delayWalker(1000)
    gotoLabel("s61")

    elseif(labelName == "s7")then
    wait(5000)
    delayWalker(1000)
    gotoLabel("s71")

    elseif (labelName == "checkbank") then
    if (Self.DistanceFromPosition(33013, 31492, 10) ~= 0) then
    gotoLabel("beforebank")
    end

    elseif (labelName == "checkbank2") then
    if (Self.DistanceFromPosition(33013, 31484, 10) ~= 0) then
    gotoLabel("leavebank")
    end

    elseif (labelName == "checkbank3") then
    if (Self.DistanceFromPosition(33013, 31540, 10) ~= 0) then
    gotoLabel("leavepot")
    end

    elseif (labelName == "doorEast") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x + 1, Self.Position().y, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x + 1, Self.Position().y, Self.Position().z)
    end

    elseif (labelName == "doorWest") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x - 1, Self.Position().y, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x - 1, Self.Position().y, Self.Position().z)
    end

    elseif (labelName == "doorSouth") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x, Self.Position().y + 1, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x, Self.Position().y + 1, Self.Position().z)
    end

    elseif (labelName == "doorNorth") then
    delayWalker(2000)
    if tostring(Map.IsTileWalkable(Self.Position().x, Self.Position().y - 1, Self.Position().z)) == "false" then
    Self.OpenDoor(Self.Position().x, Self.Position().y - 1, Self.Position().z)
    end

    elseif (labelName == "exaniUp") then
    setWalkerEnabled(false)
    wait(500)
    Self.Say("exani hur up")
    sleep(math.random(700, 1400))
    setWalkerEnabled(true)
    elseif (labelName == "exaniDown") then
    setWalkerEnabled(false)
    wait(500)
    Self.Say("exani hur down")
    sleep(math.random(700, 1400))
    setWalkerEnabled(true)
    elseif (labelName == "check1") then
    if (Self.DistanceFromPosition(32994, 31551, 4) ~= 0) then
    gotoLabel("doorNorth")
    end

    elseif (labelName == "check2") then
    if (Self.DistanceFromPosition(33013, 31554, 4) ~= 0) then
    gotoLabel("go2")
    end

    elseif (labelName == "check3") then
    if (Self.DistanceFromPosition(33031, 31547, 6) ~= 0) then
    gotoLabel("go3")
    end

    elseif (labelName == "check4") then
    if (Self.DistanceFromPosition(33023, 31549, 5) ~= 0) then
    gotoLabel("go4")
    end

    elseif (labelName == "check5") then
    if (Self.DistanceFromPosition(33007, 31557, 5) ~= 0) then
    gotoLabel("go5")
    end

    elseif (labelName == "check6") then
    if (Self.DistanceFromPosition(33060, 31528, 10) ~= 0) then
    gotoLabel("go6")
    end

    elseif (labelName == "check7") then
    if (Self.DistanceFromPosition(33056, 31531, 10) ~= 0) then
    gotoLabel("go7")
    end

    elseif (labelName == "leverEast") then
    setWalkerEnabled(false)
    wait(500)
    Self.UseLever(Self.Position().x + 1, Self.Position().y, Self.Position().z, 2772)
    setWalkerEnabled(true)
    end
    end

    ------------------------------ FUNCTION ----------------------------------

    Self.ShopBuyItemsUpTo = function(item, c)
    local count = c - Self.ItemCount(item)
    if (count > 0) then
    return Self.ShopBuyItem(item, count)
    end
    return 0, 0
    end

    function NpcConv(...)
    for _, str in ipairs(arg) do
    wait((tostring(str):len() / 125) * 60000 * math.random(1.1, 1.8))
    Self.SayToNpc(str)
    end
    end




    [/highlight]


  4. #4
    nlkjao's Avatar
    Join Date
    Jan 2012
    Location
    Sweden, Gothenburg.
    Posts
    77
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    I got the same problem, but with all kind of luas. Like softboots changer and all that stuff.

  5. #5

    Join Date
    Dec 2010
    Location
    Norway
    Posts
    108
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Delete everything, download lastest drivers, then bot?

  6. #6
    Gold Seller/Official Reseller PunktG's Avatar
    Join Date
    Dec 2011
    Posts
    4,085
    Mentioned
    196 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Kingdom View Post
    Delete everything, download lastest drivers, then bot?
    i got new pc with lastest drivers


  7. #7
    Gold Seller/Official Reseller PunktG's Avatar
    Join Date
    Dec 2011
    Posts
    4,085
    Mentioned
    196 Post(s)
    Tagged
    0 Thread(s)
    i update lua and was testing this some days
    need say now is working great
    thx Infernal Bolt


  8. #8

    Join Date
    Dec 2011
    Location
    mexico, Sinaloa
    Posts
    460
    Mentioned
    15 Post(s)
    Tagged
    0 Thread(s)
    @PunktG
    did u update your function for levers or that one still working for you?
    Self.UseLever(Self.Position().x + 1, Self.Position().y, Self.Position().z, 2772)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •