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Thread: [Update] XenoBot v2.8.5 [9.71]

  1. #21

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    @DarkstaR
    Quote Originally Posted by PunktG View Post
    yes got same

  2. #22
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    Working for me.

  3. #23
    XenoBot Developer DarkstaR's Avatar
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    I need examples of your scripts to see what they are doing.

  4. #24
    Gold Seller/Official Reseller PunktG's Avatar
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    Quote Originally Posted by Spectrus View Post
    Working for me.
    i test now othere script and work
    will check more

    forgee exori dont work for me to


  5. #25
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    Quote Originally Posted by dani619 View Post
    Great Job! but i got a small question, should i uninstal the last ver or just instal the new one on it?
    The installer should just overwrite the old versions. So after installing this version you will still have only 1 version on your PC

  6. #26

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    Quote Originally Posted by PunktG View Post
    i test now othere script and work
    will check more

    forgee exori dont work for me to
    for me too, something with the forgee library is wrong

  7. #27

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    Quote Originally Posted by DarkstaR View Post
    I need examples of your scripts to see what they are doing.
    [code=lua]
    local config = {
    delay = 100, -- delay time in between checks [default = 500ms]
    attacks = {
    ['exori'] = {
    min = 3,
    spellRadius = 1,
    checkRadius = 2,
    countPlayers = false,
    attackMode = 'none'
    },
    }
    }

    print([[
    Name: Auto Area Attack
    Description: Executes area spells on certain conditions
    Author: Cavitt Glover (Syntax)
    Version: 3.1.00 (updated 06.12.2012)]])
    wait(5000)

    function getTargetCount(pos, atkRadius, chkRadius, incPlayers, atkMode)
    local n = 0
    for i = CREATURES_LOW, CREATURES_HIGH do
    local creature = Creature.GetFromIndex(i)
    if(creature:isValid() and creature:ID() ~= Self.ID())then
    if(creature:isOnScreen() and creature:isVisible() and creature:isAlive())then
    local name = creature:Name()
    if(getDistanceBetween(creature:Position(), pos) <= chkRadius)then
    if(atkMode == 'none' and (creature:isPlayer()))then
    return false
    elseif(atkMode == 'enemies' and (creature:isFriendly() or creature:isInnocent()))then
    return false
    elseif(atkMode == 'strangers' and creature:isFriendly())then
    return false
    elseif(atkMode == 'friends' and creature:isInnocent())then
    return false
    end
    if(getDistanceBetween(creature:Position(), pos) <= atkRadius)then
    if(not creature:isPlayer() or incPlayers)then
    n = n + 1
    end
    end
    end
    end
    end
    end
    return n
    end

    function think()
    for spell, dat in pairs(config.attacks)do
    local amnt = getTargetCount(Self.Position(), dat.spellRadius, dat.checkRadius, dat.countPlayers, dat.attackMode)
    if(amnt)then
    local _max = (dat.max==nil) and amnt or dat.max
    if(amnt >= dat.min) and (amnt <= _max)then
    if(type(spell) == 'number')then
    Self.UseItemWithMe(spell)
    wait(900, 1200)
    elseif(Self.CanCastSpell(spell))then
    if(dat.needTarget)then
    local target = Creature.GetByID(Self.TargetID())
    if(target:isOnScreen() and target:isVisible() and target:isAlive())then
    if(targetistanceFromSelf() <= dat.spellRadius)then
    Self.Say(spell)
    wait(600, 1000)
    end
    end
    end
    Self.Say(spell)
    wait(600, 1000)
    end
    end
    end
    end
    end

    while(true)do
    think()
    wait(config.delay)
    end
    [/code]

    not working too...

  8. #28
    Gold Seller/Official Reseller PunktG's Avatar
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    all mine lua stop work when i use forgee exori
    but when i kill scripts all start work back


  9. #29
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    same as punktg

    edit: same happens with forgee bp reseter

  10. #30
    Gold Seller/Official Reseller PunktG's Avatar
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    Syntax exori to got some problems


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